Hi guys,

I am second here for pleading ignorance, so bear with me please.
My question as follows: (hope someone from VDI team
would put all my ignorance to rest :-)
I have quiet powerful 4600 M2 with 256GB of ram
and build in ATI graphic adapter serving 50 VM's (mostly Linux, but there are 
some windows) in a single server configuration.
a) Is there any point to upgrade and install
top of the range supported nVidia adapter
and run it in Multi-GPU FrameRendering or CLI ?
b) will it affect VB/srs performance or is it all irrelevant ?
I still have the presentation Sun-visualization.ppt from not so distant past.
One of the slides had  a sample configuration using 4600 M2 and 2 nVidia Model 
4 Quadro Plexes with 6GB of total frame buffer. I was wondering if a similar 
type of configuration could be applicable  (Solaris 10 and VDI 3.2)
Thanks
 



On Thursday 02 September 2010 01:07:28 [email protected] wrote:
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> Today's Topics:
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>    1. Re: Top 3 of new Sun Ray features (Craig Bender)
>    2. Re: Top 3 of new Sun Ray features (Ivar Janmaat)
>    3. Re: Top 3 of new Sun Ray features (Wim Coekaerts)
>    4. Server Side Graphics Processing (was: Top 3 of new      Sun Ray
>       features) (David Bullock)
>    5. Regarding Flash 10 Content (Craig Bender)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Wed, 01 Sep 2010 12:57:48 -0700
> From: Craig Bender <[email protected]>
> To: SunRay-Users mailing list <[email protected]>
> Subject: Re: [SunRay-Users] Top 3 of new Sun Ray features
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> Folks,
> I apologize if anyone took this to mean we are not pursuing local decode
> solutions, or that I was trying to push Ivar away from wanting local
> decode.  That is neither the case, or my intent.
> 
> I was simply trying was to highlight that while RCA may be more
> "expensive" in terms of scalability, it has it's place when usability is
> a concern.
> 
> At the very least, RCA buys us time to further develop and enhance our
> existing technologies such as direct decode without impacting end user
> experience.
> 
> On 9/1/10 10:11 AM, Craig Bender wrote:
> > On paper direct decode looks like a better option, and in some cases it
> > is indeed the better option. Like:
> >
> > A purpose built hardware device, or features in an existing devices
> > chipset, dedicated to video processing. Typically these only support a
> > few formats due to putting codec either in the hardware on in the RTOS.
> > Rarely do the codecs in the device support every possible encoding
> > option, so even video that is "supported" at the higher level of the
> > spec, might not play on device. Codec development takes time, and in
> > many cases the vendors of the purpose built device need to license
> > technology from 3rd parties even though there is a free (to use) Windows
> > codec. The biggest problem with the purpose built device though, is it
> > usually does only one thing. And if it does more than one well it
> > usually costs as much as a PC, but doesn't exactly replace your PC.
> >
> > The other would A device that allows the somewhat easy installation of
> > readily available codecs. Usually this means windows, but definitely
> > means a fat OS. I say somewhat easy installation because things rarely
> > just work. You might get prompted to install a codec, you might have to
> > manually research what codec is needed. There might not be a codec for
> > your OS available, or it might not be free.
> >
> > Then you take thin clients. They have the problems of the purpose built
> > device, with the added the complexity that they really weren't built for
> > video. Sure the chipset may have some codec support (usually parts of a
> > codec that are "free") but not only do you have to write firmware to
> > access the codec and software to stream it down to them, but you have a
> > problem with updates to the video format spec itself. They are
> > constantly changing and you wind up having to either replace the
> > hardware or someone has to start writing software drivers, and
> > eventually you have locked down PC.
> >
> > Just like the Sun Ray "future proofs" the device from desktop (i.e.
> > display almost any desktop on the same device), RCA future proofs the
> > multimedia from the codec required on the display device.
> >
> > It may require more processing at the hypervisor layer, or some cases
> > the Sun Ray Server layer, and it may not be as efficient bandwidth wise
> > as direct decode, but it makes things usable. And at the end of day,
> > it's not usable, it's not worth buying.
> >
> >
> >
> >
> > The problem with purpose built hardware is that
> >
> > On 9/1/10 8:33 AM, Ivar Janmaat wrote:
> >> Hello,
> >>
> >> The advantage of MMR is that it uses less resources on the server since
> >> it is offloading the decoding to the Sun Ray.
> >> This will scale better then vrdp. Although not yet tested I suspect MMR
> >> will use less bandwidth which would give better performance over WAN.
> >>
> >> #3 means indeed a separation between the system disk c: and the
> >> documents and settings disk d:
> >> I used this a lot in implementations with Virtual Bridges since they
> >> have had this feature already 10 years ago.
> >> I noticed that you can not select this feature if you use LDAP or Novell
> >> directory servers. It can only be used in combination with AD.
> >>
> >> Kind regards,
> >>
> >> Ivar
> >>
> >> Wim Coekaerts schreef:
> >>> have you tried vdi3.2 with vb as the hypervisor and vrdp ?
> >>>
> >>> it plays flash just fine for windows xp,7, linux etc
> >>>
> >>> not sure what #3 means. I guess you mean the new feature in 3.2 where
> >>> you can replace only the system disk and keep the user disk. I didn't
> >>> realize that didn't work with ldap
> >>>
> >>>> Number 1:
> >>>> Flash 10 content support in MMR on Windows XP.
> >>>>
> >>>> Number 2:
> >>>> MMR support for Windows 7
> >>>>
> >>>> Number 3:
> >>>> Personal data disk for other directories than AD.
> >>>>
> >>>> I hope this helps to give some direction for future development.
> >>>>
> >>>> Kind regards,
> >>>>
> >>>> Ivar Janmaat
> >>>> _______________________________________________
> >>>> SunRay-Users mailing list
> >>>> [email protected]
> >>>> http://www.filibeto.org/mailman/listinfo/sunray-users
> >>>
> >>> _______________________________________________
> >>> SunRay-Users mailing list
> >>> [email protected]
> >>> http://www.filibeto.org/mailman/listinfo/sunray-users
> >>
> >> _______________________________________________
> >> SunRay-Users mailing list
> >> [email protected]
> >> http://www.filibeto.org/mailman/listinfo/sunray-users
> >
> > _______________________________________________
> > SunRay-Users mailing list
> > [email protected]
> > http://www.filibeto.org/mailman/listinfo/sunray-users
> 
> ------------------------------
> 
> Message: 2
> Date: Thu, 02 Sep 2010 00:13:17 +0200
> From: Ivar Janmaat <[email protected]>
> To: SunRay-Users mailing list <[email protected]>
> Subject: Re: [SunRay-Users] Top 3 of new Sun Ray features
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> Hello Craig,
> 
> I appreciate your input!
> 
> A few years ago my opinion on the implementation of MMR was rather
> negative because in my opinion the ultimate ultra thin client should
> only handle generic codecs not specific Flash and MS codecs of a
> specific version. The RCA method is much more in line with my thoughts
> on how the ultimate ultra thin client should operate. You definitely
> don't want to end up with an obese client stuffed with all sorts of codecs.
> 
> So I like the Virtualbox -  RCA - Sun Ray combination. Since Virtualbox
> supports 3D acceleration, this combination can be very strong.
> (I would like to see some sizing figures on the 3D acceleration though)
> 
> At this time however the VM market is still dominated by VMWare and KVM
> type VDI solutions which come with all sorts of application management
> tools.
> If you want to position the Sun Ray as a client for those VDI
> infrastructures, you need something else than vrdp (RCA).
> This is where MMR kicks in. Other options are also possible like pcoip
> or spice. I have discussed those before.
> The problem with MMR is that it is badly crippled since there is no
> Flash 10 content support at this time.
> It would be a good idea to put Flash 10 content support in MMR before
> Flash 11 arrives.
> Then the Sun Ray would also be a good client for current VDI locations
> where they don't use Virtualbox.
> 
> So eventually it is not only a technical choice. It is also a choice
> between selling Sun Rays solely with Virtualbox or selling it also with
> other VM solutions.
> I think the broker function of the Sun Ray is unique in the market. So I
> would favor superb connection protocols to all VM/VDI solutions. This
> would enhance the broker function even further and lift the product
> above other offerings in the market. That is why I asked to fix the
> crippled MMR functionality by supporting Flash 10.
> 
> If Oracle however does not fix the MMR then I need to conclude that
> Oracle has already decided to sell Sun Rays only with Virtualbox.
> That would limit the broker function of the Sun Ray server which
> basically means that the solution will become the same as all other
> solutions in the market.
> With head to head competition it will than be much harder to build large
> volume Sun Ray sales.
> 
> Kind regards,
> 
> Ivar Janmaat
> 
> Craig Bender schreef:
> > Folks,
> > I apologize if anyone took this to mean we are not pursuing local
> > decode solutions, or that I was trying to push Ivar away from wanting
> > local decode.  That is neither the case, or my intent.
> >
> > I was simply trying was to highlight that while RCA may be more
> > "expensive" in terms of scalability, it has it's place when usability
> > is a concern.
> >
> > At the very least, RCA buys us time to further develop and enhance our
> > existing technologies such as direct decode without impacting end user
> > experience.
> >
> > On 9/1/10 10:11 AM, Craig Bender wrote:
> >> On paper direct decode looks like a better option, and in some cases it
> >> is indeed the better option. Like:
> >>
> >> A purpose built hardware device, or features in an existing devices
> >> chipset, dedicated to video processing. Typically these only support a
> >> few formats due to putting codec either in the hardware on in the RTOS.
> >> Rarely do the codecs in the device support every possible encoding
> >> option, so even video that is "supported" at the higher level of the
> >> spec, might not play on device. Codec development takes time, and in
> >> many cases the vendors of the purpose built device need to license
> >> technology from 3rd parties even though there is a free (to use) Windows
> >> codec. The biggest problem with the purpose built device though, is it
> >> usually does only one thing. And if it does more than one well it
> >> usually costs as much as a PC, but doesn't exactly replace your PC.
> >>
> >> The other would A device that allows the somewhat easy installation of
> >> readily available codecs. Usually this means windows, but definitely
> >> means a fat OS. I say somewhat easy installation because things rarely
> >> just work. You might get prompted to install a codec, you might have to
> >> manually research what codec is needed. There might not be a codec for
> >> your OS available, or it might not be free.
> >>
> >> Then you take thin clients. They have the problems of the purpose built
> >> device, with the added the complexity that they really weren't built for
> >> video. Sure the chipset may have some codec support (usually parts of a
> >> codec that are "free") but not only do you have to write firmware to
> >> access the codec and software to stream it down to them, but you have a
> >> problem with updates to the video format spec itself. They are
> >> constantly changing and you wind up having to either replace the
> >> hardware or someone has to start writing software drivers, and
> >> eventually you have locked down PC.
> >>
> >> Just like the Sun Ray "future proofs" the device from desktop (i.e.
> >> display almost any desktop on the same device), RCA future proofs the
> >> multimedia from the codec required on the display device.
> >>
> >> It may require more processing at the hypervisor layer, or some cases
> >> the Sun Ray Server layer, and it may not be as efficient bandwidth wise
> >> as direct decode, but it makes things usable. And at the end of day,
> >> it's not usable, it's not worth buying.
> >>
> >>
> >>
> >>
> >> The problem with purpose built hardware is that
> 
> ------------------------------
> 
> Message: 3
> Date: Wed, 01 Sep 2010 16:07:40 -0700
> From: Wim Coekaerts <[email protected]>
> To: [email protected]
> Subject: Re: [SunRay-Users] Top 3 of new Sun Ray features
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
>   we are improving that as well... (rdp rdp7 rca etc)
> 
> I would agree with your vmware comment but seriously disagree with the
> kvm/spice stuff. that's still no where and I can tell you that there is
> no interest there.
> 
> On 09/01/2010 03:13 PM, Ivar Janmaat wrote:
> > Hello Craig,
> >
> > I appreciate your input!
> >
> > A few years ago my opinion on the implementation of MMR was rather
> > negative because in my opinion the ultimate ultra thin client should
> > only handle generic codecs not specific Flash and MS codecs of a
> > specific version. The RCA method is much more in line with my thoughts
> > on how the ultimate ultra thin client should operate. You definitely
> > don't want to end up with an obese client stuffed with all sorts of
> > codecs.
> >
> > So I like the Virtualbox -  RCA - Sun Ray combination. Since
> > Virtualbox supports 3D acceleration, this combination can be very strong.
> > (I would like to see some sizing figures on the 3D acceleration though)
> >
> > At this time however the VM market is still dominated by VMWare and
> > KVM type VDI solutions which come with all sorts of application
> > management tools.
> > If you want to position the Sun Ray as a client for those VDI
> > infrastructures, you need something else than vrdp (RCA).
> > This is where MMR kicks in. Other options are also possible like pcoip
> > or spice. I have discussed those before.
> > The problem with MMR is that it is badly crippled since there is no
> > Flash 10 content support at this time.
> > It would be a good idea to put Flash 10 content support in MMR before
> > Flash 11 arrives.
> > Then the Sun Ray would also be a good client for current VDI locations
> > where they don't use Virtualbox.
> >
> > So eventually it is not only a technical choice. It is also a choice
> > between selling Sun Rays solely with Virtualbox or selling it also
> > with other VM solutions.
> > I think the broker function of the Sun Ray is unique in the market. So
> > I would favor superb connection protocols to all VM/VDI solutions.
> > This would enhance the broker function even further and lift the
> > product above other offerings in the market. That is why I asked to
> > fix the crippled MMR functionality by supporting Flash 10.
> >
> > If Oracle however does not fix the MMR then I need to conclude that
> > Oracle has already decided to sell Sun Rays only with Virtualbox.
> > That would limit the broker function of the Sun Ray server which
> > basically means that the solution will become the same as all other
> > solutions in the market.
> > With head to head competition it will than be much harder to build
> > large volume Sun Ray sales.
> >
> > Kind regards,
> >
> > Ivar Janmaat
> >
> > Craig Bender schreef:
> >> Folks,
> >> I apologize if anyone took this to mean we are not pursuing local
> >> decode solutions, or that I was trying to push Ivar away from wanting
> >> local decode.  That is neither the case, or my intent.
> >>
> >> I was simply trying was to highlight that while RCA may be more
> >> "expensive" in terms of scalability, it has it's place when usability
> >> is a concern.
> >>
> >> At the very least, RCA buys us time to further develop and enhance
> >> our existing technologies such as direct decode without impacting end
> >> user experience.
> >>
> >> On 9/1/10 10:11 AM, Craig Bender wrote:
> >>> On paper direct decode looks like a better option, and in some cases it
> >>> is indeed the better option. Like:
> >>>
> >>> A purpose built hardware device, or features in an existing devices
> >>> chipset, dedicated to video processing. Typically these only support a
> >>> few formats due to putting codec either in the hardware on in the RTOS.
> >>> Rarely do the codecs in the device support every possible encoding
> >>> option, so even video that is "supported" at the higher level of the
> >>> spec, might not play on device. Codec development takes time, and in
> >>> many cases the vendors of the purpose built device need to license
> >>> technology from 3rd parties even though there is a free (to use)
> >>> Windows
> >>> codec. The biggest problem with the purpose built device though, is it
> >>> usually does only one thing. And if it does more than one well it
> >>> usually costs as much as a PC, but doesn't exactly replace your PC.
> >>>
> >>> The other would A device that allows the somewhat easy installation of
> >>> readily available codecs. Usually this means windows, but definitely
> >>> means a fat OS. I say somewhat easy installation because things rarely
> >>> just work. You might get prompted to install a codec, you might have to
> >>> manually research what codec is needed. There might not be a codec for
> >>> your OS available, or it might not be free.
> >>>
> >>> Then you take thin clients. They have the problems of the purpose built
> >>> device, with the added the complexity that they really weren't built
> >>> for
> >>> video. Sure the chipset may have some codec support (usually parts of a
> >>> codec that are "free") but not only do you have to write firmware to
> >>> access the codec and software to stream it down to them, but you have a
> >>> problem with updates to the video format spec itself. They are
> >>> constantly changing and you wind up having to either replace the
> >>> hardware or someone has to start writing software drivers, and
> >>> eventually you have locked down PC.
> >>>
> >>> Just like the Sun Ray "future proofs" the device from desktop (i.e.
> >>> display almost any desktop on the same device), RCA future proofs the
> >>> multimedia from the codec required on the display device.
> >>>
> >>> It may require more processing at the hypervisor layer, or some cases
> >>> the Sun Ray Server layer, and it may not be as efficient bandwidth wise
> >>> as direct decode, but it makes things usable. And at the end of day,
> >>> it's not usable, it's not worth buying.
> >>>
> >>>
> >>>
> >>>
> >>> The problem with purpose built hardware is that
> >
> > _______________________________________________
> > SunRay-Users mailing list
> > [email protected]
> > http://www.filibeto.org/mailman/listinfo/sunray-users
> 
> ------------------------------
> 
> Message: 4
> Date: Thu, 2 Sep 2010 09:53:27 +1000
> From: David Bullock <[email protected]>
> To: SunRay-Users mailing list <[email protected]>
> Subject: [SunRay-Users] Server Side Graphics Processing (was: Top 3 of
>       new     Sun Ray features)
> Message-ID:
>       <[email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> Craig Bender wrote that decoding video under some scenarios may require:
> 
> processing at the hypervisor layer, or some cases the Sun Ray Server layer,
> 
> 
> Just to parade my general ignorance on such things, when the hypervisor/SRS
> is compositing screen updates (or decoding video) for its myriad clients,
>  is there any benefit from throwing extra graphics cards/GPU's at the
>  server? Or is this not a bottleneck in practice?
> 
> thanks,
> David.
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> ------------------------------
> 
> Message: 5
> Date: Wed, 01 Sep 2010 17:06:30 -0700
> From: Craig Bender <[email protected]>
> To: SunRay-Users mailing list <[email protected]>
> Subject: [SunRay-Users] Regarding Flash 10 Content
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> On 9/1/10 3:13 PM, Ivar Janmaat wrote:
>  > The problem with MMR is that it is badly crippled since there is no
>  > Flash 10 content support at this time.
>  > It would be a good idea to put Flash 10 content support in MMR before
>  > Flash 11 arrives.
> 
> I'm not sure I've covered this before or not, but previous discussions
> concerning our lack of support for Flash v10 content, or perhaps better
> stated, the versions of Flash content (v8, v9) that we state support
> for, may be painting our ability to handle Flash v10 content with a bit
> too broad of a brush.  Perhaps we need state we support Flash v10
> content with a footnote based on the following.
> 
> In short there are two "New modes" that Flash can use to push content to
> the screen.  These are in *addition* to the three that have been
> available in the past, and are still the most widely used methods.
> 
> The first is called "Direct" with uses DirectDraw and Direct3D on
> Windows platforms, and OpenGL on Linux and OSX.
> 
> The second is called "gpu" and does full fledged compositing using, you
> guessed it, the gpu on the client.
> 
> While that does indeed seem like scary stuff, I believe our fear of this
> feature would seem to be more theoretical than based on reality.
> 
> Most Flash content developers don't seem to be using it, unless they are
> developing a solution based around specific hardware, and not for what I
> would say "normal consumption".  Suppose you had a flash front end to
> your bank.  While they may be comfortable to tell you to install Flash,
> I think the Last thing they would want would be to tell people to update
> to the latest Direct3D driver or OpenGL.
> 
> I'm sure there is some direct mode stuff out there, but I still can't
> find an example of any GPU accelerated Flash content "in the wild".
> 
> I think most of the issues people are seeing with our Flash solution are
> because of the size limitation, which is something we are addressing.
> Granted 1024x768 is a fairly small area, and we've all seen more than
> our fair share of out of control Flash based sites (http://www.sobe.com/
> for instance.
> 
> More info here on the two new modes from an engineer from Adobe, a bit
> dated, but explains the features.
> 
> http://www.kaourantin.net/2008/05/what-does-gpu-acceleration-mean.html
> 
> Finally, our Flash solution is pretty the same at a higher level as RCA.
> Both use motion jpeg.  We don't have a "Flash" codec in the the Sun Ray,
> so it's not "MMR", or at least it's not local decode of Flash content.
> 
> I believe by the time you actually see Direct or GPU mode as a standard
> or normal way of writing Flash based content (if HTML5 doesn't kill
> Flash), we should have a solution.
> 
> 
> 
> 
> ------------------------------
> 
> _______________________________________________
> SunRay-Users mailing list
> [email protected]
> http://www.filibeto.org/mailman/listinfo/sunray-users
> 
> 
> End of SunRay-Users Digest, Vol 80, Issue 3
> *******************************************
> 

-- 
=======================================
Alex Brulo
Senior Server Engineer (HPC)
Information Systems Aston (ISA)
Aston University, Aston Triangle,
Birmingham, B4 7ET 
Tel: 0121 204 3673
ISA "Aiming for Excellence in ICT Services" 
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