Matthew Toseland a ?crit :
> On Tuesday 29 April 2008 11:56, Julien Cornuwel wrote:
>> Hi,
>>
>> I'm sure a lot of users are interested about that. I've got 128KB/s
>> upload and Freenet limited to 40. Freenet runs on a dedicated computer
>> so resources consumption is not an issue. For normal operations, I've
>> got no problems. But when it comes to online gaming, weird things happen :
> 
> 1 megabit upload?

Yep. 14 down, 1 up.

>> Other players see my ping as normal (a bit high but nothing I should
>> worry about) but I've got lags and sometimes, I completely loose the
>> connection. The game freezes, other players yell at me, I stop Freenet
>> and everything's back to normal.
> 
> :|
> 
> This would be easier if we had a rabbit icon.

Not for me (the node is on another box), but maybe for others.

>> For now, the only solution is to stop the node each time I want to play.
>> Not a good thing for the network. I can try to reduce Freenet's bandwith
>> even more, but I don't think it will help much.
>>
>> Any thoughts ?
> 
> The current bandwidth limiting code is not completely accurate. It only 
> throttles data packets: not resends, not normal messages.

And you think it could create such long spikes ? Last time I forgot to
stop it, my account had been silent for almost a minute until I stop the
node...

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