Hey Stefan,

Below is a list of just a few of the companies claiming capable of transforming 
binaural recordings into head tracking audio for VR applications:

-Two Big Ears (https://twobigears.com/ <https://twobigears.com/>)
-AstoundSound (http://www.astoundholdings.com/ 
<http://www.astoundholdings.com/>)
-Draper Labs (http://www.draper.com/ <http://www.draper.com/>)
-BacchSP (http://www.princeton.edu/3D3A/PureStereo/Pure_Stereose4.html 
<http://www.princeton.edu/3D3A/PureStereo/Pure_Stereose4.html>)
-Sonic VR (http://www.sonicvr.com/ <http://www.sonicvr.com/>)

VR is growing incredibly fast and companies are popping up daily! Most of them 
software, which is not entirely great news for hardware guys like us. They 
believe they can take the mono audio captured from your iPhone mic and make it 
head tracking capable! I honestly don;t believe it. But there’s a lot of code 
out there….
> On Jun 28, 2015, at 12:00 PM, sursound-requ...@music.vt.edu wrote:
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> Today's Topics:
> 
>   1. Re: Hooke: First Bluetooth Binaural Microphone (Stefan Schreiber)
>   2. Re: Hooke: First Bluetooth Binaural Microphone (Stefan Schreiber)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Sun, 28 Jun 2015 01:28:44 +0100
> From: Stefan Schreiber <st...@mail.telepac.pt>
> To: Surround Sound discussion group <sursound@music.vt.edu>
> Subject: Re: [Sursound] Hooke: First Bluetooth Binaural Microphone
> Message-ID: <558f3fbc.9070...@mail.telepac.pt>
> Content-Type: text/plain; charset=UTF-8; format=flowed
> 
> len moskowitz wrote:
> 
>> Anthony Mattana <anth...@hookeaudio.com> wrote:
>> 
>> 
>>> I apologize if this is not the way to post, but I'm looking for 
>>> feedback on a product I've recently invented HOOKE (www.hookeaudio.com )
>> 
>> 
>> 
>> I like your idea of adding bluetooth to the mix.
>> 
>> 
>> Long ago, in the late-60's or early 70's, when cassette Walkmen were 
>> king, (Aiwa offered a low-cost combined stereo headphone/near-ear 
>> binaural microphone set.  )
> 
> 
> Wrong historical timing!
> 
> https://en.wikipedia.org/wiki/Walkman
> 
>> The original Walkman was marketed in 1979 as the Walkman in Japan and, 
>> from 1980, the Soundabout in many other countries including the US, 
>> Freestyle in Sweden and the Stowaway in the UK
> 
> 
> In this sense, the Walkman is an early form of  the (now historical, 
> "noughties") iPod, and belongs clearly to the "80s"...   ;-)
> 
> Best,
> 
> Stefan
> 
> P.S.: The iPod might still exist, but Walkmen/iPods are obsolete in the 
> current environment.
> 
> 
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Sun, 28 Jun 2015 01:44:45 +0100
> From: Stefan Schreiber <st...@mail.telepac.pt>
> To: Surround Sound discussion group <sursound@music.vt.edu>
> Subject: Re: [Sursound] Hooke: First Bluetooth Binaural Microphone
> Message-ID: <558f437d.70...@mail.telepac.pt>
> Content-Type: text/plain; charset=us-ascii; format=flowed
> 
> Anthony Mattana wrote:
> 
>> 
>> We are currently in talks with software spatialization companies regarding 
>> adding an algorithm that would allow Hooke to be used as a head tracking 
>> audio playback option for VR scenarios. And this could be added to your 
>> Hooke via a OTA software update months after you purchase the headphones :-)
>> 
>> 
> 
> And how can you apply head-tracking to a binaural recording?
> 
> Last time I have argued that B format recordings allow (easy) 
> application of HT, binaural recordings actually not.
> You can't reconstruct the real or B format sound field from a binaural 
> recording. If not, I don't see how you could apply HRTF data sets to 
> calculate a (new) binaural representation - corresponding to your 
> current head orientation. I am very open for smart algorithms, but still...
> 
> No way, IMO!
> 
> Best,
> 
> Stefan
> 
> 
> 
> ------------------------------
> 
> Subject: Digest Footer
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> ------------------------------
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> End of Sursound Digest, Vol 83, Issue 18
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