Hi!

> As I announced a long time ago, I'm trying to get uswsusp to work with
> splashy. I've been working on getting splashy to expose a nice library
> interface which uswsusp can hook into. It is now more or less working,
> but before I produce a patch I have a few questions.
> 
> The splash stucture as it is defined now, has a few functions of which
> don't quite understand the meaning:
> 
>       splash->switch_to
>       splash->to_silent
>       splash->to_verbose
> 
> Am I correct to say that that to_silent/to_verbose are meant to make
> bootsplash drop in a mode where a user can provide some interaction?

Yes, we need password from user.

> resume.c:
>       splash.to_verbose();
>       encrypt_init(key, ivec, buffer, 0);
>       splash.to_silent();
> 
> If that's true, than I think that could be changed in suspend.c too:
> 
> suspend.c
>       chvt(vt_no);
>       encrypt_init(key_data->key, key_data->ivec, handle.write_buffer, 1);
>       splash.switch_to();

Would not this need one more virtual terminal?

> Then there's one more call of switch_to, namely just after freeze
> 
> suspend.c
>       error = freeze(snapshot_fd);
>       .
>       .
>       splash->switch_to();
> 
> 
> which IIRC was to workaround a bug in bootsplash, right?

Not sure... I guess we want to be on kernel-controlled console, so
that graphics hardware is owned by kernel (not X).
                                                        Pavel

-- 
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) 
http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html

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