Hi Doug & Tom,

This looks like it could be fun. I'll go for PNG and Batik: a bit of 
a learning curve, but I think it's worth it.

btw, the "snapshot" svg view is handled nicely by having a 
replication of the viewer's elements at the server. I send just the 
snapshot Id's and let the server do its job in creating the document.

Thanks,
Francis

--- In svg-developers@yahoogroups.com, [EMAIL PROTECTED] wrote:
>
> Hi All,
> 
> svg-developers@yahoogroups.com wrote on 04/20/2006 12:52:33 AM:
> 
> > Francis Hemsher wrote:
> > | 
> > | Based on that view, its elements, translations, and zoom 
level, I can 
> > | build an SVG document on the server. After It's built, then I 
want to 
> > | convert it into base64 (gif) and include that in the email.
> > 
> > Well, base64 is just an encoding; it doesn't equate to a GIF. 
You can
> > base64-encode PNGs (smaller than GIFs), or even ASCII text.
> > 
> > | Question...Has anyone converted an SVG document/elements to 
> > | base64? And 
> > | what's the relative size of the base64 vs SVG? I hope this is 
> > | possible.
> > 
> > This should be fairly easy. Just send the SVG snapshot up to the 
server,
> > rasterize it (I'd use Batik), and use a base64 encoder to 
convert the 
> raster
> > (there are lots of free command-line tools to do this), then 
send that 
> out
> > in your email body.
> 
>    If you use Batik to do the rasterization, it already has a 
> Base64OutputStream
> which if given to the PNGTranscoder will 'on the fly' convert the 
binary 
> PNG 
> stream into a Base64 stream suitable for inclusion in the e-mail.
> 
>    Good luck!
> 
> > In my experiments, I took a very verbose SVG file (one with lots 
of 
> shapes,
> > groups, and gradients: 37KB), and saved it as a PNG and a GIF 
(both
> > 490x425), then base64-encoded it. The encoded PNG was slightly 
smaller 
> than
> > the SVG (28KB), and the encoded GIF was almost double the SVG 
(60KB). 
> The
> > base64 versions were about 40% larger than their raster 
equivalents.
> 
>    Also PNG does real transparency and can go to 24/32bit not just 
> pallette.
>






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