Jim Leonard stated: > >Digitized sound on any machine without dedicated sound hardware:
>Digitized sound on the IBM PC that did *not* halt the computer and had >*no* distortion: This brings to mind an old game called Star Trek: The Nth Iteration. It used "ANSI graphics," but played actual clips from the original show over the PC's speaker. I was amazed at the time. It was the early '90s and I had only had a IBM PC-compatible for a year or two. I've just discovered it's still available on the web from the author: http://www.idcomm.com/personal/lorenblaney/. Source code is even included, although it turns out it's written in XPL0, a language I was not previously aware of. The sound routines are written in assembly. -- Lee K. Seitz [EMAIL PROTECTED] ---------------------------------------------------------------------- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/