I'm not looking to start a debate on the uses of swfmill. Out of curiosity what is the big use of swfmill? My understanding is that it's mostly used for building libraries, and MTASC is used to compile the actionscript. However, I've recreated swf's solely with swfmill including the AS, animations, etc. Swfmill is fully capable of handling all aspects of swf creation. I've noticed that everytime I mention anything about using only swfmill for swf creation the thread dies. I really would like to know why there is such little interest in using swfmill in this way. Could you please clarify for me?
Steve Webster wrote: > Robert, > > >> Let me ask you a question: >> Couldn't one take swf's created with the FlashIDE, with UI >> components on the stage or in the library, convert it to XML, and then >> reuse the XML to "drop" UI Components into any swf created with >> swfmill? It appears to decompile to byte-code. >> > > Ummm...that might be unethical. Actually, back when I was using > swfmill with V2 components I'm not sure this would have worked since > component handling was more than a little ropey back then. I gather > it's better now, but as for whether you could do what you suggest I > have no idea - that's not what we need swfmill for. > > -- > Steve Webster > http://dynamicflash.com > > _______________________________________________ > swfmill mailing list > swfmill@osflash.org > http://osflash.org/mailman/listinfo/swfmill_osflash.org > > -- Jon Molesa Owner - Consoltec 828-994-2067 [EMAIL PROTECTED] http://www.consoltec.net _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org