Hi @all! For my current big project with Flash I'm using MTASC and swfmill. I now have to add a symbol for a car to the flash film. However, if I'm using a PNG-file, the image doesn't look very good if I rotate it. However, if I'm using a vector graphic, the car also looks good if I rotate it. So I downloaded a nice SVG file (http://openclipart.org/clipart//transportation/bmw_z_from_top_aubanel_.svg), opened it with Inkscape, exported a large PNG file, imported it into Flash and redrawed it as a vector graphic. I know that this way is very awesome, bot the export as EPS from Inkscape and import in Flash MX didn't work.
However, I now have a nice vector graphic for a car in my car.swf (see attached file). But if I import it into swfmill with the command <clip id="car" import="car.swf" /> the following messages are returned by swfmill: WARNING: unknown fill style type 0x03 WARNING: unknown fill style type 0x0B buf is nonzero in byteAlign() @1344 WARNING: end of tag DefineShape3 is @1344, should be @24122 WARNING: (unsigned) value 16 is too big to be represented in 0 bits (max 1) WARNING: (unsigned) value 47 is too big to be represented in 0 bits (max 1) WARNING: (unsigned) value 48 is too big to be represented in 0 bits (max 1) Is there a hope that these errors will be fixed in near future? Currently I can work with a PNG file, but in the final release of my flash film I have to switch to vector graphics. :-) Thanks in advance / regards Marc Reichelt || http://www.marcreichelt.de/ P.S.: If anybody wants the FLA file I can mail it to him (~ 400 kB).
car.swf
Description: application/shockwave-flash
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