Hi! I was looking into using sounds with SWFMill when I found this old email in the mailing list. Is there any new info on this? I really need "proper" support for sound.
Thanks, JJ > >Thanks Dan. I'm not in a hurry, so I will look into it and see what I >can do by myself, and let you know what happens. > >Jonathan > >On Jul 20, 2005, at 5:30 PM, daniel fischer wrote: > >> Jonathan, >> >> Jonathan Buhacoff <jonathan at greetme.com> (on Mon, 18 Jul 2005 05:36:45 >> -0400): >>> 0x0E, DefineSound >>> 0x0F, StartSound >> >> i'm sorry for the latency. Implementing these tags in a basic way (so >> as to be able to import SWFs containing them) is actually very easy. >> Look at the HACKING file, src/xsl/source.xsl, and especially >> DefineMorphShape, it should be very similar. >> >> Normally you would have a new prerelease within a minute, but i'm >> rather busy ATM and restructuring stuff in my build tree, and dont >> know enough subversion yet, blahblah. You can either do it yourself (a >> patch will be highly appreciated), or wait another few days :/ >> >> That applies only if basic import functionality for SWFs containing >> sound is all you want. If you want "proper" support for sound, i.e. >> importing from .wavs or .mp3s, that'll be a bit more to do, but of >> course also appreciated very much ;) (i could of course point you to >> where to start or whatever). >> >>> Sorry meanwhile, >> -dan >> >> -- >> http://0xDF.com/ >> http://iterative.org/ >> >> _______________________________________________ >> swfmill mailing list >> swfmill at osflash.org >> http://osflash.org/mailman/listinfo/swfmill_osflash.org _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org