Nice solution to a problem. Mind if I include this in the wip documentation as an example?
In either case, your issue isn't so much with swfmill as it is a mathematical conversion from ms to fps. Is that a correct assessment? My first thought is to decide on a fps rate that you'd like to have. Then there _could_ be total of 1000 fps with the framegrabber. A fps of 12 fps is a good speed for the human eye I believe?? Double check on that. You'd have to figure out which block the captured frame fell into and place it in that frame. On a 12 second frame rate, 1 frame would contain 83.33ms. So you'd just have to figure out what which block the captured frame fell into. swfmill frame second1-frame1~=84ms, second1-frame2~=168ms... and so on. It's too early to come up with a formula, but maybe later, or maybe someone else can develop that. Anyway, I hope it helps and is close to correct. But that's the way I see it. * Seth Markowitz <[EMAIL PROTECTED]> wrote: > Hi, > > I'm a newbie to swfmill, but I did get it working for my purposes... I'm > just trying to figure out how to make it more efficient. Here is my > situation: > > Here's my inventory: > 1. I have 1000 jpg images taken from a vga frame grabber - NOT in frames per > second... the timing is variable. For example, file1.jpg was grabbed at > 30ms, file2.jpg was grabbed at 400ms, file3.jpg at 410ms, an so on. The time > starts from Time == 0ms when the frame grabber was turned on. > > 2. I have an XML file called capture.xml that contains the timestamp in > milliseconds for when each jpg was captured: > > <Capture> > <FileName>Slide_0020.jpg</FileName> > <SlideNumber>20</SlideNumber> > <CaptureTime>64174</CaptureTime> > </Capture> > <Capture> > <FileName>Slide_0021.jpg</FileName> > <SlideNumber>21</SlideNumber> > <CaptureTime>64869</CaptureTime> > </Capture> > > So.... > By putting all the jpg files together into a SWF via swfmill, I should have > a fairly descent "flipbook" type animation. I've created a perl script to > parse the capture.xml file and creates a swfml file that looks like this: > > <?xml version="1.0" encoding="iso-8859-1" ?> > <movie width="640" height="480" framerate="15"> > <background color="#ffffff"/> > <frame> > <!-- frame:0 ptime:54 --> > <library> > <clip id="image1" import="Slide_0001_Full_resize.jpg" /> > </library> > <place id="image1" name="myImage1" x="0" y="0" depth="1" /> > </frame> > <frame/><frame/><frame/><frame/><frame/><frame/><frame> > <!-- frame:6 ptime:408 --> > <library> > <clip id="image2" import="Slide_0002_Full_resize.jpg" /> > </library> > <place id="image2" name="myImage2" x="0" y="0" depth="2" /> > </frame> > <frame/><frame/><frame/><frame/><frame/><frame> > <!-- frame:11 ptime:752 --> > <library> > <clip id="image3" import="Slide_0003_Full_resize.jpg" /> > </library> > <place id="image3" name="myImage3" x="0" y="0" depth="3" /> > </frame> > > ..... > > Right now this is klunky because I'm trying to convert the millisecond > timestamp into frames per second. For example, if I want to run this > animation at 10fps, I know that the jpg captured at 100ms will appear in > frame 1 and so on (is that right??). So what happens in between each > frame... if file1.jpg is captures at 10seconds before file2.jpg, I just > stick (10x10) 100 <frame /> tags as filler in between the two images. There > must be a better way than this. Also, since I'm converting from > milliseconds to frames per second... I think I'm losing a lot of precision. > > How could I create this "flipbook" effect, given the inventory above using > swfmill simple? > > I think this is a pretty interesting problem and I really wanted to thank > the creators of swfmill... it's a great solution to this type of thing. I > was orginally trying to create an AVI file from this series of jpg files, > but it got way too complicated for me. > > Looking forward to some suggestions!! > > Seth > _______________________________________________ > swfmill mailing list > swfmill@osflash.org > http://osflash.org/mailman/listinfo/swfmill_osflash.org -- Jon Molesa [EMAIL PROTECTED] _______________________________________________ swfmill mailing list swfmill@osflash.org http://osflash.org/mailman/listinfo/swfmill_osflash.org