Juan: if you find a way to make swfmill crash, please report a bug
(even if it is the windows build :)). Sacha: there's currently no easy
way to import code with swfmill. You can inject code into a swfmill
produced swf with something like haxe's -lib option, but not the other
way round. Feel free to file a bug on launchpad requesting the
feature. It'd be useful to me too and i'm sure a lot of other people.
- Dan C.

On 25/08/2009, Juan Delgado <[email protected]> wrote:
> Haha, no offence but I've seen SWFmill randomly crash a lot, although
> always in Windows. Many times the issue is "solved" adding extra lines
> to the xml and good to go. I've seen it many times.
>
> But this seems to have solved the problem for good.
>
> Good work!
>
> Juan
>
> On Tue, Aug 25, 2009 at 4:11 PM, dolphinling<[email protected]> wrote:
>> Juan Delgado wrote:
>>>
>>> AHA!
>>>
>>> Got it to compile! Fixed couple of my silly mistakes and it seems to
>>> work now. And it's solving the problem I was having while trying to
>>> import a font.
>>
>> Good to hear :)
>>
>>> How could I double check I'm running the version from trunk? Is it
>>> still reporting version 0.2.12.6?
>>
>> It is still reporting version 0.2.12.6. As for how you can verify you're
>> running the new version... well it fixed the font problem, didn't it? :)
>>
>> --
>> dolphinling
>> <http://dolphinling.net/>
>>
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>>
>
>
>
> --
> Juan Delgado - Zárate
> http://zarate.tv
> http://blog.zarate.tv
>
> _______________________________________________
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>

-- 
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