On Thu, Sep 23, 2010 at 3:44 PM, Eugeny Melamud <
[email protected]> wrote:

>  Hi Jan,
>
> So, you’re saying that it’s impossible to use swfmill for my purposes?
>
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Yes, with the simple dialect it won't work. At least not the way it worked
before haxe 2.06. In the older haXe versions the compiler generated those
classes for you, but it does no longer)

Your options are:
1) Don't use the simple dialect. (Easier said than done. You can use the
swf2xml command to see what you need to create)
2) Create the class yourself in haXe (as suggested by Nicolas)
3) Use the tool I posted to 'repair' your swfmill swf. (it will do what the
older version of the haXe compiler did, which is to create/inject a class
for each asset)
4) Modify the swfmill compiler so it generates those classes in the simple
dialect.
5) Use another 'assets swf compiler '

Jan
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