'Christ' has nothing to do with it, Marcus Antonius. Human 'typo' ( an error to which I'm way too often prone for my liking ) is more like it. Possibly that and wishful thinking! ;o)
I was of course referring to jpeg2swf.. Sorry ever so. Have spent many hours learning to touch type with good old GNU Typist, and I've a fairly rapid entry speed. But, very old habits very die hard. Unconsciously, I find myself reverting to looking at the keys rather than where I'm actually going. Good job I never went down the C/PPL route. Passengers would never have ended up at their intended destinations. ;o) Chris. [ Mental Note: ..must try harder, and go slower.. Mental Note: must try harder.. ] >On Sun, 10 Oct 2010 12:07:17 -0700 (PDT) >Mark Lee <marcusantoniousl...@yahoo.ca> wrote: > Christ, I think you've overshot. It may be precisely swf2jpg with the correct > option set that he's looking for. > > > Mark > ________________________________ > From: Chris <list_s...@mavdns.net> > To: Jeff Harmon <jhar...@colorhythm.com> > Cc: "swftools-common@nongnu.org" <swftools-common@nongnu.org> > Sent: Sun, October 10, 2010 3:38:38 AM > Subject: Re: [Swftools-common] Preview JPEG of a SWF > > Really, what you need is a reverse engineered version of swf2jpeg. Maybe > someone will get round to it? ;o) > > How about a short swfc script to grab the swf frame, then swrender to output > the graphic ( converting to jpeg if you have to - why jpeg? - with gimp > command line or some other )? > > Or, as Ben suggested, Gnash on the command line? You could even try the > gameSWF > library ( which Gnash is based on ) directly? > > http://tulrich.com/geekstuff/gameswf.html > > > You know what they say, necessity is the mother of invention. :o) > > Regards, > > > > Chris. > > >On Sat, 9 Oct 2010 02:18:06 -0700 > >Jeff Harmon <jhar...@colorhythm.com> wrote: > > > The big problem is that pretty much every conversion tool out there working > >with SWFs is Windows only and we need to support Mac OS X/Linux. > > > -- Chris <list_s...@mavdns.net>