Hi, I just realised, that the problem is slightly worse than I originally described. I believed that successful calls in between the actual call the programmer wanted to make and capturing `errno` are not a problem.
But POSIX seems to suggest [4] that "The setting of errno after a successful call to a function is unspecified unless the description of that function specifies that errno shall not be modified." . The Linux man page [5] also mentions that "a function that succeeds is allowed to change errno." To me this means that the issue is wider than just ARC. I think the problem extends to memory allocations on the heap. Failed memory allocations aren't a problem because they are terminal in Swift. However, _successful_ memory allocations might be a problem because the malloc(3) that the Swift compiler will use is absolutely free to set errno to 0 (or any other value in fact) indicating success. (Said that at least malloc doesn't change `errno` on the macOS or Linux I tested today, we probably shouldn't rely on that though.) This makes it even more unpredictable to the programmer what a use of `errno` in Swift will return. IMHO it shouldn't be exported to Swift as its value is undefined almost(?) everywhere. [4]: http://pubs.opengroup.org/onlinepubs/9699919799/functions/errno.html [5]: http://man7.org/linux/man-pages/man3/errno.3.html All the best, Johannes > On 2 Nov 2016, at 1:12 pm, Johannes Weiß via swift-evolution > <swift-evolution@swift.org> wrote: > > Hey swift-evolution, > > First of all apologies, this is not a full proposal yet, it's meant to kick > off a discussion on how to resolve the issue. > > # Make `errno`-setting functions more usable from Swift > > ## Introduction > > This is a pitch to make [`errno`][1]-setting functions properly usable, as in > having a guarantee to get the correct `errno` value on failure of a [system > call][2]. Currently, functions which set `errno` are just exported in the > Darwin/Glibc modules with (as far as I understand) no guaranteed correct way > of handling errors as the correct `errno` value can't be retrieved. > This means that much of the Swift code which uses Darwin/Glibc out there > relies on behaviour that isn't guaranteed. > > > ## Motivation > > In many Swift libraries that use the Darwin/Glibc modules there is code > similar to: > > ``` > /* import Darwin/Glibc */ > > let rv = some_system_call(some, parameters) > if rv < 0 { > throw SomeError(errorCode: errno) /* <-- errno use */ > } > ``` > > That looks very innocent but please note that `errno` is used here. And > `errno` is an interesting one as it's a thread-local variable which is > written to by many functions. A thread-local variable is like a global > variable except that setting it in one thread does not affect its value in > any other thread. Pretty much all system calls and many library functions set > `errno` if something went wrong. > > The problem is that as far as I see (and Swift developers have confirmed), > there is no guarantee that in between the call of `some_system_call` and the > reading of `errno`, `errno` hasn't been overwritten by some other system call > that has been call on the same thread. > > To illustrate this further, let's consider this example > > ``` > /* import Darwin/Glibc */ > public class SomeClass { > public let someValue: Int = 1 > deinit { > /* call some failing syscall, for example */ > write(-1, nil, 0) /* should set errno to EBADF */ > } > } > > public func foo() { > let x = SomeClass() > let rv = write(x.someValue, nil, 0) > let errnoSave = errno > if rv != 0 { > throw SomeError(errorCode: errnoSave) > } > } > ``` > > as you see in function `foo`, the instance `x` of `SomeClass` isn't needed > anymore as soon as `write` has been called. So (as far as I understand) > there's no guarantee that ARC doesn't turn the above code into > > ``` > let x = SomeClass() > let rv = write(x.someValue, nil, 42) /* should set errno to EFAULT */ > /* ARC generated */ x.release() > let errnoSave = errno /* wrong errno value :( */ > if rv != 0 { > throw SomeError(errorCode: errnoSave) > } > ``` > > And the ARC generated `x.release()` will cause `x` to be deallocated which > will call the failing `write` in the `deinit` of `SomeClass`. So `errnoSave` > might be `EBADF` instead of `EFAULT` depending on where ARC put the > `x.release()` call. > > What `errno` value we read will depend on the optimisation settings and the > Swift compiler version. That's IMHO a big issue as it might make the lowest > layers unstable with hard-to-debug issues. > > > ## Proposed solution > > I don't have a full story on how to actually resolve the issue but I see a > few options: > > ### Option 1: always return errno > > clang importer could be changed to make all `errno`-setting functions return > a tuple of the actual return value and the `errno` value. > > For example, currently write(2) is imported as: > > ``` > public func write(_ __fd: Int32, _ __buf: UnsafeRawPointer!, _ __nbyte: Int) > -> Int > ``` > > which could be changed to > > ``` > public func write(_ __fd: Int32, _ __buf: UnsafeRawPointer!, _ __nbyte: Int) > -> (Int, Int32 /* for errno */) > ``` > > Correct code to use write would then look like this: > > ``` > let (bytesWritten, writeErrno) = write(fd, buf, len) > if bytesWritten >= 0 { > /* everything's fine */ > } else { > throw POSIXError(code: writeErrno) > } > ``` > > > ### Option 2: make them throw > > The second option is to teach clang importer to make the functions throwing. > So write(2) would be imported as > > ``` > public func write(_ __fd: Int32, _ __buf: UnsafeRawPointer!, _ __nbyte: Int) > throws /* POSIXError */ -> Int > ``` > > That would make these functions quite easy to use and would feel natural in > Swift: > > ``` > do { > let bytesWritten = write(fd, buf, len) > } catch let e as POSIXError { > /* handle error */ > } catch { > ... > } > ``` > > > ### Discussion > > The beauty of option 1 is simplicity. Clang importer would not need to know > what exact values a system call returns on failure. Also very little > additional code needs to be emitted for calling a system call. That seems to > be the [way Go is going][3]. > > The downside of option 1 is that the API doesn't feel like idiomatic Swift. > The returned `errno` value is only useful if the system call failed and is > arbitrary in the case when it worked. (There is no guarantee that `errno` is > set to `0` when a system call succeeds.) > Also there is a slight overhead in reading `errno` which would be paid for > every `errno`-setting function, even if successful. Hence, option 2 looks > nice as it brings these functions more in like with other Swift functions. > However, as mentioned before, clang importer would need to learn what values > are returned on success/failure for _every_ `errno`-setting function (and > there's _many_ of them). > > > ## Proposed Approach > > Let's discuss what is a good solution and then I will volunteer to put > together a full proposal. > > > ## Source compatibility > > it depends. > > To retain source compatibility the Darwin/Glibc modules could also be left as > is. The safe `errno` handling could then be implemented only in a new, > unified module for Darwin/Glibc. There's already ongoing > discussions/proposals about that on the list anyway. That new module could > then be implemented in the spirit of options 1, 2, or some other solution. > The benefits are guaranteed source compatibility for legacy applications and > `errno` safety plus easier imports for new applications - win/win 🙂. > > > ## Effect on ABI stability > > Will most likely be additive, so probably none. > > > ## Effect on API resilience > > see source compatibility. > > > ## Alternatives considered > > Do nothing and workaround `errno` capturing being very hard. I discussed this > previously elsewhere and Joe Groff came up with the code below which should > convince the optimiser not to insert any release calls at the wrong place or > inline the function: > > ``` > @inline(never) > func callWithErrno(_ fn: () -> Int) -> (result: Int, errno: Int) { > var result: Int > var savedErrno: Int > withExtendedLifetime(fn) { > result = fn() > savedErrno = errno > } > return (result, savedErrno) > } > ``` > > An example use of that is > > ``` > let (rv, writeErrno) = callWithErrno { > write(-1, nil, 0) > } > > if rv < 0 { > throw SomeError(errorCode: writeErrno) > } > ``` > > This makes it possible to retrieve the correct `errno` value in Swift but I > think there remain too many ways to do it wrongly. First and foremost that > the compiler doesn't complain if the programmer forgets to use > `callWithErrno`. > > === > > Let me know what you think! > > [1]: https://en.wikipedia.org/wiki/Errno.h > [2]: https://en.wikipedia.org/wiki/System_call > [3]: https://golang.org/pkg/syscall/#Write > > Many thanks, > Johannes > _______________________________________________ > swift-evolution mailing list > swift-evolution@swift.org > https://lists.swift.org/mailman/listinfo/swift-evolution _______________________________________________ swift-evolution mailing list swift-evolution@swift.org https://lists.swift.org/mailman/listinfo/swift-evolution