> 
> On Apr 13, 2017, at 3:23 PM, John McCall via swift-evolution 
> <swift-evolution@swift.org> wrote:
> 
>> On Apr 13, 2017, at 4:17 PM, Ben Cohen via swift-evolution 
>> <swift-evolution@swift.org <mailto:swift-evolution@swift.org>> wrote:
>> ComparisonResult Conveniences
>> 
>> There are a few conveniences we could consider providing to make 
>> ComparisonResult more ergonomic to manipulate. Such as:
>> 
>> // A way to combine orderings
>> func ComparisonResult.breakingTiesWith(_ order: () -> ComparisonResult) -> 
>> ComparisonResult
>> 
>> array.sort {
>>   $0.x.compare($0.y)
>>   .breakingTiesWith { $0.y.compare($1.y) }
>>   == .orderedAscending 
>> }
> 
> The really nice thing about compare being an operator is that you can very 
> nicely combine it with an operator here and get a much more light-weight 
> syntax for chained comparisons, e.g.:
> 
> struct MyPoint : Comparable {
>   var x, y, z: Double
>   func compare(_ other: MyPointer) -> ComparisonResult {
>     return self.x <=> other.x || self.y <=> other.y || self.z <=> other.z

Wow, this is elegant!

>   }
> }
> 
> as opposed to, I guess,
>   return self.x.compare(other.x).breakingTiesWith { 
> self.y.compare(other.y).breakingTiesWith { self.z.compare(other.z) } }
> 
> But this is mostly useful for defining custom comparisons, so perhaps it's 
> not worth having to paint a bikeshed for <=> and whatever the combining 
> operator is.

For the record, I would strongly prefer `<=>` to an instance `compare` method. 
That said, I’d also prefer a static `compare` function to the asymmetric 
instance method if the spelling `compare` were absolutely desired.

It’s probably worth noting somewhere that an instance `compare` method performs 
dynamic dispatch on the left-hand argument while a static function (as well as 
the current operators `==` and `<`) perform static dispatch. I realize NSObject 
set a precedent with `isEqual:` and `compare:` instance methods, but I’m not 
convinced that’s necessarily the best design. If dynamic dispatch is desired, 
an implementation can always delegate to such a method.

> 
> Also, in this example:
>> // A way to combine orderings
>> func ComparisonResult.breakingTiesWith(_ order: () -> ComparisonResult) -> 
>> ComparisonResult
>> 
>> array.sort {
>>   $0.x.compare($0.y)
>>   .breakingTiesWith { $0.y.compare($1.y) }
>>   == .orderedAscending 
>> }
> Requiring this last "== .orderedAscending" seems like a tragic failure of 
> ergonomics.  I understand that sorting doesn't actually require a tri-valued 
> comparison, but is it really worth maintaining two currencies of comparison 
> result over that?  Are there any types that can answer '<' substantially more 
> efficiently than they can answer 'compare'?  And I assume this is related to 
> why you've kept < in the protocol.

I would strongly support replacing (T, T) -> Bool with (T, T) -> 
ComparisonResult variants.

The areInIncreasingOrder variant is confusing at the call-site since the 
definition must be consulted to determine which order the comparison expects.
The areInIncreasingOrder implementation is very dirty when an == result is 
desired. This is especially bad if we expect other authors to mirror this API:
if !areInIncreasingOrder(a, b) && !areInIncreasingOrder(b, a) {
  // equal!
}
Not only is this unintuitive, but it is also less performant in many cases.

> 
> John.
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