> On Aug 18, 2017, at 8:27 AM, John McCall via swift-evolution 
> <swift-evolution@swift.org> wrote:
> 
>> On Aug 18, 2017, at 12:58 AM, Chris Lattner via swift-evolution 
>> <swift-evolution@swift.org> wrote:
>> Splitting this off into its own thread:
>> 
>>> On Aug 17, 2017, at 7:39 PM, Matthew Johnson <matt...@anandabits.com> wrote:
>>> One related topic that isn’t discussed is type errors.  Many third party 
>>> libraries use a Result type with typed errors.  Moving to an async / await 
>>> model without also introducing typed errors into Swift would require giving 
>>> up something that is highly valued by many Swift developers.  Maybe Swift 5 
>>> is the right time to tackle typed errors as well.  I would be happy to help 
>>> with design and drafting a proposal but would need collaborators on the 
>>> implementation side.
>> 
>> Typed throws is something we need to settle one way or the other, and I 
>> agree it would be nice to do that in the Swift 5 cycle.
>> 
>> For the purposes of this sub-discussion, I think there are three kinds of 
>> code to think about: 
>> 1) large scale API like Cocoa which evolve (adding significant 
>> functionality) over the course of many years and can’t break clients. 
>> 2) the public API of shared swiftpm packages, whose lifecycle may rise and 
>> fall - being obsoleted and replaced by better packages if they encounter a 
>> design problem.  
>> 3) internal APIs and applications, which are easy to change because the 
>> implementations and clients of the APIs are owned by the same people.
>> 
>> These each have different sorts of concerns, and we hope that something can 
>> start out as #3 but work its way up the stack gracefully.
>> 
>> Here is where I think things stand on it:
>> - There is consensus that untyped throws is the right thing for a large 
>> scale API like Cocoa.  NSError is effectively proven here.  Even if typed 
>> throws is introduced, Apple is unlikely to adopt it in their APIs for this 
>> reason.
>> - There is consensus that untyped throws is the right default for people to 
>> reach for for public package (#2).
>> - There is consensus that Java and other systems that encourage lists of 
>> throws error types lead to problematic APIs for a variety of reasons.
>> - There is disagreement about whether internal APIs (#3) should use it.  It 
>> seems perfect to be able to write exhaustive catches in this situation, 
>> since everything in knowable. OTOH, this could encourage abuse of error 
>> handling in cases where you really should return an enum instead of using 
>> throws.
>> - Some people are concerned that introducing typed throws would cause people 
>> to reach for it instead of using untyped throws for public package APIs.
> 
> Even for non-public code.  The only practical merit of typed throws I have 
> ever seen someone demonstrate is that it would let them use contextual lookup 
> in a throw or catch.  People always say "I'll be able to exhaustively switch 
> over my errors", and then I ask them to show me where they want to do that, 
> and they show me something that just logs the error, which of course does not 
> require typed throws.  Every.  Single.  Time.

The issue I see here with non-typed errors is that relying on documentation is 
very error-prone. I'll give an example where I've used exhaustive error 
catching (but then again, I was generally the only one using exhaustive enum 
switches when we discussed those). I've made a simple library for reporting 
purchases to a server. The report needs to be signed using a certificate and 
there are some validations to be made.

This generally divides the errors into three logical areas - initialization 
(e.g. errors when loading the certificate, etc.), validation (when the document 
doesn't pass validation) and sending (network error, error response from the 
server, etc.).

Instead of using a large error enum, I've split this into three enums. At this 
point, especially for a newcommer to the code, he may not realize which method 
can throw which of these error enums.

I've found that the app can take advantage of knowing what's wrong. For 
example, if some required information is missing e.g. 
Validation.subjectNameMissing is thrown. In such case the application can 
inform the user that name is missing and it can offer to open UI to enter this 
information (in the case of my app, the UI for sending is in the document view, 
while the mentioned "subject name" information is in Preferences).

This way I exhaustively switch over the error enums, suggesting to the user 
solution of the particular problem without dumbing down to a message "Oops, 
something went wrong, but I have no idea what because this kind of error is not 
handled.".

Alternatives I've considered:

- wrapping all the errors into an "Error" enum which would switch over type of 
the error, which is not a great solution as in some cases you only throw one 
type of error
- I could throw some error that only contains verbose description of the 
problem (generally a String), but I don't feel it's the library's job to 
stringify the error as it can be used for a command-line tools as well

Perhpas I'm missing something, but dealing with UI and presenting an adequate 
error dialog to the user can be a challenge in current state of things given 
that currently, in the error catching, you fallback to the basic Error type and 
generally don't have a lot of options but to display something like "unknown 
error" - which is terrible for the user.

> 
> Sometimes we then go on to have a conversation about wrapping errors in other 
> error types, and that can be interesting, but now we're talking about adding 
> a big, messy feature just to get "safety" guarantees for a fairly minor need.
> 
> Programmers often have an instinct to obsess over error taxonomies that is 
> very rarely directed at solving any real problem; it is just self-imposed 
> busy-work.
> 
>> - Some people think that while it might be useful in some narrow cases, the 
>> utility isn’t high enough to justify making the language more complex 
>> (complexity that would intrude on the APIs of result types, futures, etc)
>> 
>> I’m sure there are other points in the discussion that I’m forgetting.
>> 
>> One thing that I’m personally very concerned about is in the systems 
>> programming domain.  Systems code is sort of the classic example of code 
>> that is low-level enough and finely specified enough that there are lots of 
>> knowable things, including the failure modes.
> 
> Here we are using "systems" to mean "embedded systems and kernels".  And 
> frankly even a kernel is a large enough system that they don't want to 
> exhaustively switch over failures; they just want the static guarantees that 
> go along with a constrained error type.
> 
>> Beyond expressivity though, our current model involves boxing thrown values 
>> into an Error existential, something that forces an implicit memory 
>> allocation when the value is large.  Unless this is fixed, I’m very 
>> concerned that we’ll end up with a situation where certain kinds of systems 
>> code (i.e., that which cares about real time guarantees) will not be able to 
>> use error handling at all.  
>> 
>> JohnMC has some ideas on how to change code generation for ‘throws’ to avoid 
>> this problem, but I don’t understand his ideas enough to know if they are 
>> practical and likely to happen or not.
> 
> Essentially, you give Error a tagged-pointer representation to allow 
> payload-less errors on non-generic error types to be allocated globally, and 
> then you can (1) tell people to not throw errors that require allocation if 
> it's vital to avoid allocation (just like we would tell them today not to 
> construct classes or indirect enum cases) and (2) allow a special global 
> payload-less error to be substituted if error allocation fails.
> 
> Of course, we could also say that systems code is required to use a 
> typed-throws feature that we add down the line for their purposes.  Or just 
> tell them to not use payloads.  Or force them to constrain their error types 
> to fit within some given size.  (Note that obsessive error taxonomies tend to 
> end up with a bunch of indirect enum cases anyway, because they get 
> recursive, so the allocation problem is very real whatever we do.)
> 
> John.
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