Saagar Jha
> On May 22, 2017, at 08:44, Edward Connell via swift-users
> <[email protected]> wrote:
>
> Any ideas when Foundation on Linux will support arc4random_uniform? This is
> kind of an important function.
> There doesn't seem to be any decent substitute without requiring the
> installation of libbsd-dev, which turns out to be messy. Currently I am doing
> this, but glibc random with mod does not produce good quality numbers, due to
> modulo bias.
Modulo bias is easy to deal with, though, if you force random to produce a
range that is a multiple of the range that you’re trying to produce:
guard range > 0 else { return 0 }
var random: Int
repeat {
random = Int(random())
} while(random > LONG_MAX / range * range)
return random % range
>
> Has anyone come up with a better solution to get a true uniform distribution
> that isn't super messy?
>
> import Foundation
>
> #if os(Linux)
> import Glibc
> #endif
>
>
> public func random_uniform(range: Int) -> Int {
> guard range > 0 else { return 0 }
> #if os(Linux)
> return Int(random()) % range
> #else
> return Int(arc4random_uniform(UInt32(range)))
> #endif
> }
>
>
> Thanks, Ed
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