Not replying to anyone in particular but it seems there is a lot of 
dysfunctional communication here due to people focusing on something 
very specific without making up their mind (or at least not 
communicating their view) on the overall subject of the semantics of 
barrier mapping.

Therefore i would like to suggest everyone who presents their opinion on 
the matter here to - for clarity of everyone else - state what they 
think the semantics of barrier mapping are supposed to be.  That means 
assigning to each of the mapping scenarios in the following a meaning 
(either 'invalid', '1d barrier' or '2d barrier'):

closed way, barrier=fence
closed way, barrier=fence, area=yes
closed way, barrier=fence, leisure=playground
closed way, barrier=fence, leisure=playground, area=yes

multipolygon, barrier=fence
multipolygon, barrier=fence, area=yes
multipolygon, barrier=fence, leisure=playground
multipolygon, barrier=fence, leisure=playground, area=yes

closed way, barrier=hedge
closed way, barrier=hedge, area=yes
closed way, barrier=hedge, leisure=playground
closed way, barrier=hedge, leisure=playground, area=yes

multipolygon, barrier=hedge
multipolygon, barrier=hedge, area=yes
multipolygon, barrier=hedge, leisure=playground
multipolygon, barrier=hedge, leisure=playground, area=yes

closed way, barrier=ditch, waterway=ditch
closed way, barrier=ditch, waterway=ditch, area=yes
closed way, barrier=ditch, waterway=ditch, leisure=playground
closed way, barrier=ditch, waterway=ditch, leisure=playground, area=yes


-- 
Christoph Hormann
http://www.imagico.de/

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