On 02/08/16 17:59, Clifford Snow wrote: > We tell people not to map for the renderer. In the same spirit shouldn't > we tell people not to let the limitations of the editor stop them from > mapping?
"Mapping for the renderer" is when someone adds incorrect data, purely so it will show up nicely on the main map on openstreetmap.org (or some other specific map style). "Mapping for the renderer" is about adding false data. OSM is not just a place to keep data, but also a place where data is improved on, added to, tweaked, updated when the world updates, updated when OSM wants to add more things. OSM also relies on other mappers' ability to correct incorrect data, and that's all we have when it comes to the complaint of inaccuracy. And we update things with editors. So if you import something that's going to be difficult to update with an editor, then that data is less useful because it's harder for another mapper to correct it if it's wrong, it's harder for someone to update tags, it's harder for someone to update it when the world changes. Data that's hard to edit will suffer from bitrot, and is less likely to have been verified. OSM is a wiki, and most of it's strengths come from that. Data that's harder to edit is less wiki-able than data that is easier to edit.
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