Windows M works every once in a while.

-----Original Message----- From: Lloyd Rasmussen via Talk
Sent: Wednesday, February 17, 2016 6:04 AM
To: Elizabeth ; Window-Eyes Discussion List
Subject: Re: Is WindowEyes Causing All Internet And Other Crashes?

Instead of trying ctrl-alt-W inside Internet Explorer, I first do Windows-M
to go to the desktop, and then ctrl-alt-W. I think this can enable you to
see the crash dialog.
I think that Firefox, especially with Flash removed, is more usable on some
of these pages.



Lloyd Rasmussen, Kensington, MD
http://lras.home.sprynet.com
-----Original Message----- From: Elizabeth via Talk
Sent: Wednesday, February 17, 2016 6:33 AM
To: ofbgm...@mi.rr.com ; talk@lists.window-eyes.com
Subject: RE: Is WindowEyes Causing All Internet And Other Crashes?

Window-eyes 8.4 behaves the same way here. If Internet Explorer and
Window-eyes stops speaking, I can start NVDA and it will say Internet
Explorer has stopped responding." I then close Internet Explorer and
Window-eyes usually starts speaking again.
But no announcements warn me of this behavior in Window-eyes itself.
Window-eyes stays silent about Internet Explorer stopping. NVDA does
not. It instead lets me know what is going on.

Elizabeth
At 06:24 AM 2/17/2016, you wrote:
WE does not usually read that dialog, just locks up.
I just ran through some web pages that lock up allot with WindowEyes using
JAWS.
After navigating through a few of them JAWS reported that Internet Explorer
was not responding and had the buttons to close the program.
WindowEyes will just lock up and you have to use narrator or another screen
reader to close, even to be aware of, that dialog.
I have seen WindowEyes lock up like this in other programs as well although
not as often and it is likely that if a program has a problem WindowEyes
will lock up instead of continuing to work unlike other screen readers.
Someone had had a problem like this with some game and found it was that
WindowEyes had some kind of threading problem where it locks up if a program
locks up and he had to set some priority for either the game or WindowEyes
to get around this if I remember.
I don't know how to set the WindowEyes threading priority nor the Internet
threading priority to test this whether this might at least get the dialog
to read  - any ideas?
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