On Sat, Apr 19, 2008 at 10:39 AM, Brian Quinion <
[EMAIL PROTECTED]> wrote:

> > > Interesting, Artem sent a mail in January that he was working on it
> > > and I foolishly assumed that meant he was working on it in SVN.
> > > However looking through the source it seems you are right, there's
> > > nothing there.
> > > I'll bug him to release a patch at least so we can play with it.
>
> Many thanks!
>
> > This bezier stuff is nice for the renderers, but it shouldn't be a
> > substitute for having enough nodes to define the curve. Don't forget
> there
> > are other data consumers/renderers that may not have the ability to do
> > bezier curves. Extra nodes can always be reduced by using a
> simplification
> > algorithm if the number of nodes is a problem for a particular
> application.
>
> While I agree with you what is 'enough'?  I'm doing hi resolution maps
> for print - effectively zoom level 20 maybe 21 - and it would be
> unreasonable to expect people to put in enough nodes to make that look
> smooth!
>
> Like everything else bezier smoothing is another tool...
>
> Cheers,
> --
>  Brian
>

Of course, "enough" is subjective. I'm specifically thinking of maps on GPS
devices. A certain amount of jaggedness is expected, but it should be a
reasonable approximation of the curve.

Karl
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