On Sat, Apr 19, 2008 at 10:39 AM, Brian Quinion < [EMAIL PROTECTED]> wrote:
> > > Interesting, Artem sent a mail in January that he was working on it > > > and I foolishly assumed that meant he was working on it in SVN. > > > However looking through the source it seems you are right, there's > > > nothing there. > > > I'll bug him to release a patch at least so we can play with it. > > Many thanks! > > > This bezier stuff is nice for the renderers, but it shouldn't be a > > substitute for having enough nodes to define the curve. Don't forget > there > > are other data consumers/renderers that may not have the ability to do > > bezier curves. Extra nodes can always be reduced by using a > simplification > > algorithm if the number of nodes is a problem for a particular > application. > > While I agree with you what is 'enough'? I'm doing hi resolution maps > for print - effectively zoom level 20 maybe 21 - and it would be > unreasonable to expect people to put in enough nodes to make that look > smooth! > > Like everything else bezier smoothing is another tool... > > Cheers, > -- > Brian > Of course, "enough" is subjective. I'm specifically thinking of maps on GPS devices. A certain amount of jaggedness is expected, but it should be a reasonable approximation of the curve. Karl
_______________________________________________ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/talk