a fun way for checking the dataset would surely be to have OSM maps in
3d simulations or games, such as
http://torcs.sourceforge.net/ or
http://sourceforge.net/projects/trigger-rally/ (picked at random,
other targets are welcome)

Imagine roadsigns showing restrictions, place & street names,
buildings as blocks, srtm for general terrain relief, show landuse and
some natural features....

A benefit would be to be able to make use JOSM remote control plugin
(or open up potlatch) to fix up spotted errors while game is paused :)

How about piste maps in Tux racer ? :D

Stefan


On Sun, Nov 2, 2008 at 10:23 PM, Frederik Ramm <[EMAIL PROTECTED]> wrote:
> Hi,
>
> Jon Burgess wrote:
>> Like this? http://artem.dev.openstreetmap.org/files/osm_3d.png
>
> or
>
> http://igorbrejc.net/openstreetmap/openstreetmap-3d-short-video
>
> Bye
> Frederik
>
> --
> Frederik Ramm  ##  eMail [EMAIL PROTECTED]  ##  N49°00'09" E008°23'33"
>
> _______________________________________________
> talk mailing list
> talk@openstreetmap.org
> http://lists.openstreetmap.org/listinfo/talk
>
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