a fun way for checking the dataset would surely be to have OSM maps in 3d simulations or games, such as http://torcs.sourceforge.net/ or http://sourceforge.net/projects/trigger-rally/ (picked at random, other targets are welcome)
Imagine roadsigns showing restrictions, place & street names, buildings as blocks, srtm for general terrain relief, show landuse and some natural features.... A benefit would be to be able to make use JOSM remote control plugin (or open up potlatch) to fix up spotted errors while game is paused :) How about piste maps in Tux racer ? :D Stefan On Sun, Nov 2, 2008 at 10:23 PM, Frederik Ramm <[EMAIL PROTECTED]> wrote: > Hi, > > Jon Burgess wrote: >> Like this? http://artem.dev.openstreetmap.org/files/osm_3d.png > > or > > http://igorbrejc.net/openstreetmap/openstreetmap-3d-short-video > > Bye > Frederik > > -- > Frederik Ramm ## eMail [EMAIL PROTECTED] ## N49°00'09" E008°23'33" > > _______________________________________________ > talk mailing list > talk@openstreetmap.org > http://lists.openstreetmap.org/listinfo/talk > _______________________________________________ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk