2011/6/5 Serge Wroclawski <emac...@gmail.com>:
> On Sun, Jun 5, 2011 at 6:34 PM, Stephan Knauss <o...@stephans-server.de> 
> wrote:
>> On 05.06.2011 22:18, Serge Wroclawski wrote:
>>>>
>>>> For doing test edits: Why not use the dev api? Then you won't have to
>>>> worry
>>>> about uploads breaking something.
>>>
>>> When I've done this kind of training, it's been for a disaster, and we
>>> need the real data, and the real api.
>>
>> In what way does the dev API differ from the real one that is affecting your
>> training? Or is it just that there is not enough data available?
>> You can upload an extract of the area you are using into dev in advance to
>> have data to play with.
>
> Maybe my comment wasn't clear.
>
> When I've done training for OSM, it's been in the context of a crisis
> event when we had 20-40 people using areal imagery to examine an area
> and map it. They would classify roads, detect destroyed buildings,
> identify tent cities, etc.
>
> The point wasn't just to train them in some abstract way, but to make
> real change.

 Same for me, just not in real crisis situation. It is big difference
if people are just drawing points and lines or do real mapping. It is
also about being a bit viral - students can show then the updated map
to their friends: look, I did it myself. We have tried with dev
things, but for most motivated people it is needed just for the first
10 minutes.

 Also we have always started with P2, JOSM is too scary for the first
introduction. So offline OSM files is not an option.

-- 
Jaak

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