I had quite some lag in seeing an area that I worked on being rendered
on the map. It is rendered now, but while investigating I saw that the
renderd queue lenght on yevaud [1] has shot to 1000 sometime last night
and stayed that high. At the same time, the freshness of served tiles
has gone from almost all fresh to 50% fresh, the dropped render requests
have shot up and user processortime also.
Is this a normal situation or does renderd have an issue?
[1]
<http://munin.openstreetmap.org/openstreetmap/yevaud.openstreetmap/index.html>
Regards,
Maarten
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