Duplication would be a problem even if the map was updated in real time.

I have seen maps.me users adding POIs that already exist for a long time, but 
aren't rendered by the maps.me style. Or adding name= to a gas station when the 
info is already in brand=, which isn't rendered by either maps.me or osm.org.

> El 9 may 2016, a las 13:21, Eric Grosso <eric.grosso...@gmail.com> escribió:
> 
> Hi all,
> 
> Talking about notes and edits from applications, what is the best option 
> between creating a new object in OSM or adding a note for this kind of app?
> 
> I'm here thinking about the objects added recently by some maps.me users. As 
> the offline maps provided by maps.me are only updated "with almost every new 
> release" (http://maps.me/en/help), there is a possible problem of 
> duplication. A question has been asked here about it: 
> https://github.com/mapsme/omim/issues/2953. The answer from maps.me addresses 
> only the problem of accuracy (which is another one) not the problem of 
> duplication. I already encountered both problems (one including the 
> modification of a POI name to replace it with something wrong).
> 
> A lot of people started using maps.me -- BTW a great app which allows to 
> promote nicely OSM --- or similar applications, and probably more people will 
> use it in a near future. This could lead to the need of a quite heavy 
> maintenance (mostly for the POIs) for (local) OSM contributors as these edits 
> are quite difficult to track (1 modification = 1 changeset). Is there a way 
> to link all these communities of users/contributors together in order to 
> benefit to the map?
> 
> I would be glad to have your opinion on this.
> 
> Thanks.
> Eric
> 
> 
>> On 6 May 2016 at 07:54, Paul Johnson <ba...@ursamundi.org> wrote:
>>> On Thu, May 5, 2016 at 5:16 PM, Deanna Earley <d...@earlsoft.co.uk> wrote:
>>> I'm also in discussion with Navmii themselves to try and get them to
>>> stop adding these, or at least curbing/moderating what they are adding.
>> 
>> Another suggestion would be to have some system in place that replies to 
>> notes can get back to the original submitter from the OSM community.  I 
>> don't recall encountering these notes myself, but the inability to close the 
>> communications loop is a big factor in what made Mapdust a nearly 
>> unmitigated failure (the biggest mitigating factor is that you can see a 
>> snippet to see what the routing engine was thinking, where the user was 
>> traveling and a category, so there was the possibility of getting some high 
>> quality feedback for surprisingly minimal effort from real people using it 
>> instead of map nerds).
>> 
>> 
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> 
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