At the moment I am working from a slow internet connection. It seems that JOSM only uses its imagery cache if there is no connection at all. If there is a connection it seems that it always attempts to fetch tiles from the source even they are already in the cache.. Is this the intended functionality? It would be nice that if once imagery was cached the cache was hit. I often find myself revisiting a given area within minutes. For example, I may draw all the roads, and then go back over the area to draw all of the buildings.
Mike
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