On Sun, Jul 23, 2023 at 01:20:31AM +0900, PHO wrote: > That still means we have to allocate the real framebuffer in VRAM doesn't > it? Unfortunately we just can't do it in the case of vmwgfx.
I'm not sure (not very fammiliar with this code) - there is a WSFB_VRAM_IS_RAM flag (used e.g. in sys/arch/arm/nvidia/tegra_fb.c) Martin