I've been thinking along much the same lines regarding my tutorial, as I
have increased my knowledge of Therion somewhat since I wrote to original.
I started work on a new version earlier in the year, based on a more
suitable data set which would enable me to cover more Therion skills with
less drawing and expand into some of the areas I was unsure about when I
wrote the original. I also tried to incorporate details of all the common
pitfalls I have observer trainees fall into on the training courses we have
run in recent years in the UK. I've not got back to continue work on this
tutorial since March (I took a break to actually do some survey drawing up)
so rather than sit on this longer, I have posted a link to the current
draft on the Documentation section of the wiki. Or you can find it directly
from this link: http://wscc.darkgem.com/footleg/therion/

I would welcome any feedback on this new revision. If you spot any errors
or omissions of course, but particularly please let me know what Therion
knowledge is not covered which you think is important to progress further.

Great to hear that the original tutorial has proved so useful. I hope this
revision can make it even more valuable to people.

Footleg

On Sun, Sep 6, 2015 at 7:19 AM Graham Mullan <graham.mullan at coly.org.uk>
wrote:

> Nick Bairstow wrote:
>
> "I have been giving some thought to producing a tutorial to follow on from
> Footlegs wiki item. Unfortunately it's not a simple as I first thought.
> Over
> the next few months I will attempt to come up with something that will
> enable a novice therioneer understand the next steps following the Footleg
> wiki article. It would be nice to continue using Bull Pot as the sample
> cave
> but I have not got time to re-survey that so I propose we use an existing
> data set which could become the default novice reference.
> It seems many people give up with Therion as it is difficult to learn but
> with a good tutorial and a little help many more could be using it.
> What do people think, am I wasting my time, comments please.
> Oh and if someone else is already doing something similar please shout up.
> No point doing it twice."
>
> I use Footleg's tutorial a lot. If you are not using a program every day,
> then having a handy known reference point for the details is always a good
> thing. It doesn't cover every single aspect, so if Nick wants to add
> further
> material, I for one would be delighted. Please do it, Nick.
>
> The other main trick for learning in this way is "How did we do this last
> time?" or looking back at a previous data set, your own or someone else's,
> and seeing how it works. If there was a reference data set available (if
> not
> on the Therion wiki but on the cave-registry page, perhaps) then the
> tutorial could certainly link to that. Of course 'live' data can change
> over
> time, so having a fixed example set might be better. Bear in mind that data
> for a single cave is insufficient to cover all problems. We routinely
> combine data from different caves, because they are close together or, as
> has been done several times, to produce a context overview to show a cave
> in
> relation to its neighbours and the land surface. See, for example, the
> thing
> below the caption in the latest version of the Gough's Cave survey
> http://www.ubss.org.uk/resources/surveys/survex/Goughs_all.pdf  . Does
> anyone have a good multi-cave dataset that is now stable and so can be used
> for this purpose?
>
> It is also worth remembering, of course, that different people do some
> things differently, an example data set might enshrine work habits that are
> not the same as mine or yours.
>
> Graham
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