I wholeheartedly support additional releases. "Release early, release 
often" as they say.

Not only does it give developers (those who need releases) early access 
to your work, it also gives us practice at making releases. As Mark
says, 
the more often we do it, the easier it will get, and the less issues
will be found - hopefully less than 6 release candidates!

And, I encourage *anyone* in the community to help in the task of 
validating releases and voting on them - whether that is for technical
merit or legal correctness. 

As to whether this should be 0.4 or 0.3.1, I personally have no opinion
:-)

Regards, Upayavira

On Thu, 05 Aug 2010 19:54 +0000, "Mark Slee" <ms...@facebook.com> wrote:
> I'll defer to you on this. Agreed 0.3 took longer than expected, but it
> seemed like a lot of the issues are things less likely to be repeated
> (i.e. licensing details, etc.). Also, the less time we wait between
> releases, the fewer things there will be to go awry, so frequency and
> ease-of-release should be correlated.
> 
> I'm also not sure how much of your time this took up -- seems like the
> work is pretty intermittent waiting between votes, but appreciate the
> fact that this isn't your full-time job and you have other stuff keeping
> you busy.
> 
> Since there have already been a few emails with folks mentioning patches
> they'd like to see released, it seems like there is sufficient demand for
> another go-around. So, whenever the mood strikes you, I'd support
> starting things up.
> 
> Cheers,
> mcslee
> 
> -----Original Message-----
> From: Bryan Duxbury [mailto:br...@rapleaf.com] 
> Sent: Thursday, August 05, 2010 11:54 AM
> To: thrift-dev@incubator.apache.org
> Subject: Thrift 0.4?
> 
> All -
> 
> 0.3 took an awful long time to get out, and a lot of stuff has gone into
> 0.4
> already. When do you think we should start trying to get 0.4 released? I
> could imagine starting immediately or waiting a month.
> 
> -Bryan
> 

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