At the moment there seems not tob e an implementation of the Http protocol for 
C#. I want to access a C# Server from the iPhone. Seems like a strange 
combination but should be trivial with thrift - right? But it seems that each 
side has its problems so I have to find a proper solution now. Seems that the 
binary protocol is the only way to do that at the moment if I can somehow 
overcome the iPhone compilation problem. Anyone else having experience with 
using thrift with the iPhone sdk?

Mit freundlichen Grüßen

Daniel Kreuzhofer
Software Development Consultant

Eugen-Roth-Weg 8
85551 Kirchheim
[email protected]
http://www.kreuzhofer.de 
Mobil: 0160-94914133

-----Original Message-----
From: Fred Potter [mailto:[email protected]] 
Sent: Tuesday, July 07, 2009 10:25 AM
To: [email protected]
Subject: Re: iPhone SDK compiling issues

Hey Daniel,
Are you using TSocketClient or THttpClient as your transport?  I know
TSocketClient throws compile warnings as-is, but since I use HTTP for
transport, I just blew away that class and moved on.

Here's someone over on StackOverflow talking about the specific issue and
solutions if you want to fix it:
http://stackoverflow.com/questions/806116/is-there-anything-like-getstreamstohost-on-real-iphone-device

Best,
Fred

On Tue, Jul 7, 2009 at 12:51 AM, [email protected]
<[email protected]>wrote:

> Hi,
>
> did anyone yet compile a client version of thrift with the iPhone SDK. I
> tried but it only worked when compiling with the emulator SDK. As soon as I
> switch to the device SDK the thrift library does not compile. Is there
> anyone having a working example of using thrift on the iPhone?
>
> Regards
>
> Daniel

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