A basic HTTP server implementation is relatively simple. We implemented
our initial Java servlet in a few hours, although the code became much
more complicated later to add logging, security, etc.
You need to implement a handler on the server to receive a binary POST.
You use the entire body of the POST as input to a TBinaryProtocol. The
output TBinaryProtocol should go into a byte array buffer, and these can
be given to the TProcessor for your service class.
When the method call is done, you need to return the output byte array
in the HTTP response, along with the appropriate headers for
Content-Length, Content-Type, etc.
Your HTTP server container should take care of most of the ugly details
of keep-alive, connection timeouts, etc.
[email protected] wrote:
At the moment there seems not tob e an implementation of the Http protocol for
C#. I want to access a C# Server from the iPhone. Seems like a strange
combination but should be trivial with thrift - right? But it seems that each
side has its problems so I have to find a proper solution now. Seems that the
binary protocol is the only way to do that at the moment if I can somehow
overcome the iPhone compilation problem. Anyone else having experience with
using thrift with the iPhone sdk?
Mit freundlichen Grüßen
Daniel Kreuzhofer
Software Development Consultant
Eugen-Roth-Weg 8
85551 Kirchheim
[email protected]
http://www.kreuzhofer.de
Mobil: 0160-94914133
-----Original Message-----
From: Fred Potter [mailto:[email protected]]
Sent: Tuesday, July 07, 2009 10:25 AM
To: [email protected]
Subject: Re: iPhone SDK compiling issues
Hey Daniel,
Are you using TSocketClient or THttpClient as your transport? I know
TSocketClient throws compile warnings as-is, but since I use HTTP for
transport, I just blew away that class and moved on.
Here's someone over on StackOverflow talking about the specific issue and
solutions if you want to fix it:
http://stackoverflow.com/questions/806116/is-there-anything-like-getstreamstohost-on-real-iphone-device
Best,
Fred
On Tue, Jul 7, 2009 at 12:51 AM, [email protected]
<[email protected]>wrote:
Hi,
did anyone yet compile a client version of thrift with the iPhone SDK. I
tried but it only worked when compiling with the emulator SDK. As soon as I
switch to the device SDK the thrift library does not compile. Is there
anyone having a working example of using thrift on the iPhone?
Regards
Daniel