Hi, I had a quick look at it.
Within libitff, the number of directories / directory number is stored in an uint16_t and the number 65535 was treated as a magic number for a "non-existing directory"! Thus, libtiff can only handle 65534 directories. However, many libtiff functions do not depend on the directory number. Therefore, it is in principle possible to handle TIFF files with more than 65535 IFDs if none of these functions that use the directory number are used. Like the test file gray.movie.u2.tif containing 65567 pages. Before version 4.5.0, the existing IFD loop check was ineffective. Therefore, no warnings occur for test files with more than 65534 directories. Since the directory number is contained as a uint16_t in public libtiff interfaces, I see no quick solution at the moment other than to disable the IFD loop check again. I will setup a gitlab issue. Su -----Ursprüngliche Nachricht----- Von: Tiff [mailto:[email protected]] Im Auftrag von Even Rouault Gesendet: Sonntag, 11. Dezember 2022 17:57 An: Bob Friesenhahn <[email protected]>; Christoph Gohlke <[email protected]> Cc: [email protected] Betreff: Re: [Tiff] libtiff v4.5.0 release candidate available The unfortunate quadratic performance of IFD looping detection is not something new. I can reproduce it with older libtiff too. We'd probably need the equivalent of std::set<uint64_t> setOfIFDOffsets to have good performance ... But it is not time to fix that at release candidate stage. The priority would be to avoid the regression of the error message when reading the 65535th IFD. I've CC'ed Su Laus who did work in that area during this dev cycle. Even Le 11/12/2022 à 17:37, Bob Friesenhahn a écrit : >> >> "TIFFReadDirectory: Warning, Didn't read next directory due to IFD >> looping at offset 0xa7ff1e (11009822) to offset 0x8 (8)." >> >> Error: "Cannot handle more than 65535 TIFF directories" >> >> The test file at >> <https://github.com/cgohlke/imagecodecs/blob/master/tests/tiff/gray.m >> ovie.u2.tif> >> contains 65567 pages. > > This test file reveals something else which is concerning. I ran a > profiler on GraphicsMagick while it was reading this file and I see > that 53% of the time is being spent in _TIFFCheckDirNumberAndOffset(). > > Most of the time is being spent in the code associated with "Check if > offset is already in the list". > > I assumed that most of the time would be spent in GraphicsMagick code. > > Bob -- http://www.spatialys.com My software is free, but my time generally not. _______________________________________________ Tiff mailing list [email protected] https://lists.osgeo.org/mailman/listinfo/tiff _______________________________________________ Tiff mailing list [email protected] https://lists.osgeo.org/mailman/listinfo/tiff
