oops, i didn't want to say it.. that's my fault

of course that sendDone doesn't indicate if a packet
has been received at the destination node :/

well, i thought that it would indicate whether or not
a packet collision has been detected during
transmision

so the question is: does it really work so at tossim?
does it (sendDone) generate a non-success value when a
collision is detected? is the 1.x C2420 stack used
only for c2420 compatible motes or is it also used at
tossim when simulating networks at a pc (by default or
setting it in any way)?

thx for posting, and soz for the mistake :/

regards :D


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