The games code seems to be GPL3 but the art but audio are not (though there
is a all-text mode that's free). I'm just wondering what the forum here
thinks of this particular arrangement, where the code is free but not assets?
To me it seems optimal for a commercial FLOSS game, but I would like to hear
other opinions.
- [Trisquel-users] Is KeeperRL free enough? lord_abinadi
- Re: [Trisquel-users] Is KeeperRL free enough? lord_abinadi
- [Trisquel-users] Re : Is KeeperRL free enough? lcerf
- Re: [Trisquel-users] Re : Is KeeperRL free... Adonay Felipe Nogueira