On Thu, Jun 27, 2002 at 09:03:36PM -0400, Jerrad Pierce wrote: > What about using curses for text-based SMIL support?
I never thought about that. I wonder if it's possible with the SMIL renderer included with RealPlayer. It's been well over a year since I've done any work on TRPlayer, so I've probably forgotten much about the RealSystem SDK. And I'm involved with a much larger project now, so if someone else wants to implement this or other features in TRPlayer, I'd appreciate it. > Why are there 7 threads/processes (I'll check the source, but off hand it > seems like an *awful* lot) They're threads, and RealPlayer is the one responsible for spawning them. I know one thread is used to get input from the network and one is used for audio output, but I don't know about the others. TRPlayer itself does all of its work in the main thread. > Why doesn't it work well in the background? I ran t n the background > and it kept droppping the connection. It seems it was also still reading > the keyboard... Have you tried passing the -n option to trplayer when you run it in the background?
