[quoted lines by Matt Campbell on June 27, 2002, at 20:14] >> Why are there 7 threads/processes (I'll check the source, but off hand it >> seems like an *awful* lot) > >They're threads, and RealPlayer is the one responsible for spawning >them. I know one thread is used to get input from the network and >one is used for audio output, but I don't know about the others. >TRPlayer itself does all of its work in the main thread.
That's three. I can add that two other threads are created by the underlying thread package, libpthread, although I don't know what it uses them for. That makes five down and two to go. -- Dave Mielke | 2213 Fox Crescent | I believe that the Bible is the Phone: 1-613-726-0014 | Ottawa, Ontario | Word of God. Please contact me EMail: [EMAIL PROTECTED] | Canada K2A 1H7 | if you're concerned about Hell. http://familyradio.com
