Hi David,
Python 3 (preferably 3.1) has a very easy to use graphics module in the
standard library:
the turtle module. It has a lot of capabilities, but alas, its working
with geometrical
objects and doesn't allow to adress single pixels .
Get started by writing:
>>> from turtle import *
>>> forward(100)
You can find the docs in Python Docs' global module index
You can find example scripts in the Demo directory of the source code
distribution
or here:
http://svn.python.org/view/python/branches/py3k/Demo/turtle/
If you want to give it a try and need more information, please feel free
to ask
Regards,
Gregor
David H. Burns schrieb:
I am new to Python and I'm looking for help on graphics in Python3.0.
All the graphics libraries I've seen are far to complex (and don't
seem compatible with 3. What I really need to know is two things (1)
how to set up a graphic window and (2)how to plot a pixel. Basically
that's all a "graphics package" needs. Is this the right group?
Any help appreciated,
David
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