Hi David,

Python 3 (preferably 3.1) has a very easy to use graphics module in the standard library: the turtle module. It has a lot of capabilities, but alas, its working with geometrical
objects and   doesn't allow to adress single pixels  .

Get started by writing:

>>> from turtle import *
>>> forward(100)

You can find the docs in Python Docs'  global module index

You can find example scripts in the Demo directory of the source code distribution
or here:

http://svn.python.org/view/python/branches/py3k/Demo/turtle/

If you want to give it a try and need more information, please feel free to ask

Regards,
Gregor

David H. Burns schrieb:
I am new to Python and I'm looking for help on graphics in Python3.0. All the graphics libraries I've seen are far to complex (and don't seem compatible with 3. What I really need to know is two things (1) how to set up a graphic window and (2)how to plot a pixel. Basically that's all a "graphics package" needs. Is this the right group?

Any help appreciated,

David

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