"David H. Burns" <dhbu...@cherokeetel.net> wrote

All the graphics libraries I've seen are far to complex (and don't seem compatible with 3.

See the other posts re the wisdom of using Python 3 at this stage, however....

What I really need to know is two things (1) how to set up a graphic window

from tkinter import *
tk = Tk()
c = Canvas(tk, height=100,width=100)
c.pack()
c.create_line(0,15,30,75)
1
c.create_oval(50,70,80,90)
2
tk.mainloop()

2)how to plot a pixel. Basically that's all a "graphics package" needs. There is no pixel method per say but you can plot a single pixel sized oval.

c.create_oval(4,4,4,4)

Which is hard to see but here is a fuller example:

tk = Tk()
c = Canvas(tk, height=100,width=100)
c.pack()
for x in range(25,50):
           c.create_oval(x,x,x,x)

tk.mainloop()

3) Is this the right group?
Yes.


--
Alan G
Author of the Learn to Program web site
http://www.alan-g.me.uk/l2p/


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