"David H. Burns" <dhbu...@cherokeetel.net> wrote
All the graphics libraries I've seen are far to complex (and don't seem compatible with 3.
See the other posts re the wisdom of using Python 3 at this stage, however....
What I really need to know is two things (1) how to set up a graphic window
from tkinter import * tk = Tk() c = Canvas(tk, height=100,width=100) c.pack() c.create_line(0,15,30,75)
1
c.create_oval(50,70,80,90)
2
tk.mainloop()
2)how to plot a pixel. Basically that's all a "graphics package" needs. There is no pixel method per say but you can plot a single pixel sized oval.
c.create_oval(4,4,4,4) Which is hard to see but here is a fuller example:
tk = Tk() c = Canvas(tk, height=100,width=100) c.pack() for x in range(25,50):
c.create_oval(x,x,x,x)
tk.mainloop()
3) Is this the right group? Yes. -- Alan G Author of the Learn to Program web site http://www.alan-g.me.uk/l2p/ _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor