On 05/30/10 05:49, Alex Hall wrote:
> Hi all,
> In Battleship, I have a weapons.py file, currently with just one
> missile type (a Harpoon anti-ship missile). This Harpoon class defines
> a getImpactCoords method, which returns all coordinates on the map
> that it will hit. I would like to not instantiate a Harpoon object,
> just call the Harpoon's getImpactCoords method and pass it the
> required arguments. Is this possible? Thanks. Sorry if I got the terms
> backwards in the subject; I can never remember which is static and
> which is non-static.
>
Yes you can make it a static method or class method:
class Harpoon(object):
@staticmethod
def inst(a, b, c):
print a, b, c
@classmethod
def cmeth(cls, a, b, c):
print cls
print a, b, c
Harpoon.inst(1, 2, 3)
Harpoon.cmeth(1, 2, 3)
the question is, why would you want to? getImpactCoords() doesn't seem
to be a function that makes sense without a missile instance (I may be
mistaken).
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