On 6/6/10, Lie Ryan <lie.1...@gmail.com> wrote: > On 06/07/10 11:08, Alex Hall wrote: >> On 6/6/10, bob gailer <bgai...@gmail.com> wrote: >>> On 6/6/2010 8:44 PM, Alex Hall wrote: >>>> -- >>>> Have a great day, >>>> Alex (msg sent from GMail website) >>>> mehg...@gmail.com;http://www.facebook.com/mehgcap >>>> >>>> >>> What is your question? >>> >>> >>> -- >>> Bob Gailer >>> 919-636-4239 >>> Chapel Hill NC >>> >>> >> Why would that code cause Windows to consider the process "not >> responding", and how can I fix this so I can have a sort of "listener" >> in place, awaiting a change in the "grid.turnOver" variable inside >> Player.takeTurn() so that the main while loop can switch to the other >> player once the one player's turn is over? I thought while loops would >> do it, but Windows sees them as making python.exe unresponsive. > > Would you buy me a crystal ball to foresee what you're talking about? I am not sure how else to explain it. I want to loop until the value of a variable changes, but while that loop is taking place, the user should be able to perform actions set up in a wx.AcceleratorTable. Looping, though, causes Windows to tell me that python.exe is not responding, so I have to close the entire thing. I guess I am looking for a "listener", which will sit in the background and only perform an action when it detects a certain thing. In this case, a listener to watch for a variable to turn from False to True, then to act when it sees that change. > > _______________________________________________ > Tutor maillist - Tutor@python.org > To unsubscribe or change subscription options: > http://mail.python.org/mailman/listinfo/tutor >
-- Have a great day, Alex (msg sent from GMail website) mehg...@gmail.com; http://www.facebook.com/mehgcap _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: http://mail.python.org/mailman/listinfo/tutor