I've been trying to learn Python, writing a Blackjack program. Seems that's a common problem for learning. I'm not in a class or school, just working on my own. I've been working in Python 2.7, and considering moving up to 3.x. My programming background is ancient, having done most of my programming in FORTRAN. I have been using free internet resources to learn, mostly Google searches on syntax, and their free courses.

I have the basic game done: dealing from a shoe of multiple decks, splits, betting, etc. and started to work on the harder parts such as graphics of the table with cards, managing record keeping, and so on. There seem to be a plethora of packages and options, many of them outside of the "standard" Python installation. Plus, I'm still discovering how to do things with the standard library. I need more structure and organization!

I have one book, "Python Programming for the Absolute Beginner" by Dawson, which is too plodding. Can you experts recommend a Python library? I would like to have:

A command reference for the basic library.
A comprehensive "How to" course for the basic library.
Graphics in Python
Data Management in Python
Using the internet with Python
(maybe Real Time(ish) Python)
A comprehensive "Learn Python" course that puts all this together

I realize that this is outside of the "help with this code" request, but I would value your advice.

Ed O


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