On Sun, May 04, 2014 at 04:17:57PM -0700, Stephen Mik wrote:

> Any thoughts out there about 
> how to implement the Loops and Data Structures into a "Hangman Game" 
> programming problem?

Yes. Consider the basic structure of a single game:


Guess a letter.
Is it correct? Do something.
Otherwise it is wrong, do another thing.
And repeat until done.

So there's your basic loop structure. You would write it something like 
this:

while True:  # Loop forever. We'll break out of the loop when done.
    guess a letter
    if letter in secret_word:
        # handle a correct guess
        # if all the letters are shown, break out of the loop
    else:
        # handle a wrong guess
        # if the guy has been hanged, break out of the loop

if won:
    print("Yay, you won!")
else:
    print("You got hanged!")


Use the "break" command to escape the infinite loop, e.g. something like 
this:

while True:
    # more code goes here...
    if won:
        break



That should give you somewhere to start.


-- 
Steven
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