You forgot to attach the screenshot.

The twilight particle system is mostly designed for speed, more than 
good looks.  Though that's intended too.

Christian Ohm wrote:
> hi.
> 
> since some weeks (probably months), twilight shows some strange colours on
> some textures. i've actually seen something like it before, in glquake for
> windows. though there i think it was on the walls, now it's on the models. i
> hope the attached screenshot illustrates this; since the original was pretty
> dark, i increased contrast/brightness a bit. i'm using a matrox g400 with
> xfree 4.1.0 and the matrox binary drivers (version 1.43 i think) on debian
> unstable.
> 
> btw, nice work. i haven't done anything on my own quake engine after
> discovering project twilight (though after porting it to sdl i considered it
> mostly done). just one thing: imho the mhquake particle system (which was
> about the only addition to my engine) looks better than the one now in
> twilight.
> 
> bye
> christian ohm
> 


-- 
LordHavoc
Senior Editor for http://www.gamevisions.com
A member of the Brotherhood of The Axe game clan.
Author of DarkPlaces Quake1 engine and mod ( 
http://darkplaces.gamevisions.com/ )
"War does not prove who is right, it proves who is left." - Unknown


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