You forgot to attach the screenshot. The twilight particle system is mostly designed for speed, more than good looks. Though that's intended too.
Christian Ohm wrote: > hi. > > since some weeks (probably months), twilight shows some strange colours on > some textures. i've actually seen something like it before, in glquake for > windows. though there i think it was on the walls, now it's on the models. i > hope the attached screenshot illustrates this; since the original was pretty > dark, i increased contrast/brightness a bit. i'm using a matrox g400 with > xfree 4.1.0 and the matrox binary drivers (version 1.43 i think) on debian > unstable. > > btw, nice work. i haven't done anything on my own quake engine after > discovering project twilight (though after porting it to sdl i considered it > mostly done). just one thing: imho the mhquake particle system (which was > about the only addition to my engine) looks better than the one now in > twilight. > > bye > christian ohm > -- LordHavoc Senior Editor for http://www.gamevisions.com A member of the Brotherhood of The Axe game clan. Author of DarkPlaces Quake1 engine and mod ( http://darkplaces.gamevisions.com/ ) "War does not prove who is right, it proves who is left." - Unknown _______________________________________________________________ Have big pipes? SourceForge.net is looking for download mirrors. We supply the hardware. You get the recognition. Email Us: [EMAIL PROTECTED] _______________________________________________ twilight-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/twilight-devel
