--- QUOTE: SZ
If you do not want the ability to use multi-cores for
communication threads,
then async is the way to go. But IMO, it is an ill
design since chipmakers
are talking about 64-core CPUs and 10Gbps networks.
--- END.

Thanks, SZ.  At this point I'm not so much concerned
about complexity (although, of course, that is a
concern), but more about performance and efficiency.
 I know that the arguments are always against
multiple threads because they are harder to debug and
synchronize, which is a very valid argument, and one
that's biting me in the ass right now, but is that at
the cost of a perceivable performance hit?  Or is the
async component not only simpler to use, but just as
fast (or at least not significantly slower)?

   -dZ.

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