---- Quote from Arno: csDestroying is already in the states when you call DisconnectAll() from the destructor of the server's owner component. If you created the server with a nil owner, no problemo. -----
Then, as you say, there's no problemo, because that's exactly what I do. :) So, to make sure I understand: If I call DisconnectAll() before destroying the server component, I still need to wait and process messages to make sure all clients are disconnected *before* calling the server's destructor, or else it may never fire OnSessionClose() on them once it starts destroying, right? -dZ. -- To unsubscribe or change your settings for TWSocket mailing list please goto http://lists.elists.org/cgi-bin/mailman/listinfo/twsocket Visit our website at http://www.overbyte.be