Hello ICS Mailinglist,

this is a bugreport that on localhost the windows kernel reads megabytes 
of data
before a TWSocket client can block. As you can see on the following 
explanation
and the images on

http://projekte.priv.de/ics_localhost_bug/

, the problem is the windows kernel:

"client_internet.png" shows that if I upload with a TWSocket Client (see 
client.pas) to
a Linux server which blocks immediately then the client also blocks 
after the first write.

If I use exactly this client.pas to upload to a simple TWSocket Server 
(see server.pas)
on localhost then it first blocks after 16 Megabytes! (about 1600 writes 
of a 100 KB
buffer!) See client_localhost.png. If you look at the "memory_use_2.png" 
you can see
that the processes do not consume the memory sent! Not the client and 
also not the
server! So this is a issue of the windows kernel,

Do you all agree?

Any idear how to fix this, so the client blocks immediatly as it does on 
the unix
server?

Regards,
Markus Mueller

> WOW! I have another prove for Buffering of Winsock! The used Memory is 
> NOT increasing
> at alll! This means that the WINDOWS KERNEL is caching this!!!
>   
>>   
>>     
>>> Ok, this proves that Winsocks is buffering megabytes of data before
>>> "TWSocket.pause" becomes active!
>>>     
>>>       
>> Not quite correct, TWSocket.Pause becomes active immediately, however 
>> winsock obviously continues to buffer incomming data, in this case I 
>> think there's not much you can do and that won't be related to async
>> sockets IMO. TWSocket.Pause just stops winsock event notification.
>>
>>   
>>     
>>>> Do you use LineMode? I do not think so but
>>>> should be asked anyway. If LineMode is turned on the component
>>>> indeed buffers data internally. 
>>>>       
>>>>         
>>  
>>   
>>     
>>> I am not using LineMode. If you look at TriggerDataAvailable you'll
>>> see that it never
>>> gaves the DoRecv in AsyncReceive a change to read. So I think it is
>>> proved that the
>>> problem is in Winsock, do you also think so?
>>>     
>>>       
>> I doubt that it was a problem at all. Winsock does a lot of things in the
>> background you cannot control, even when the socket handle is already
>> closed. 
>>
>> --
>> Arno garrels
>>   
>>     
>
>   

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