On Fri, Jul 26, 2013 at 4:23 PM, Daniel Holbach <[email protected]> wrote: > Hello everybody, > > since the beginning of this project there was discussion about > supporting the notion of downloadable content. > > This would for example be relevant in a game where you can download (and > potentially buy) new maps, new levels or buy extra content for other apps. > > As this feels like a bigger project right now, it might be good to > define its priority first. Alexander, Pat: can you share any information > about this? > > Dependencies of the project would be: > - Pre-dependency: purchasing functionality. > - App store: app authors will want to upload the content > there, associate an app with the content. Have > billing work through the app store. > - SDK/Platform API: it'd be good if there was a standard way to > handle downloadable content. > - Security: do we have any security concerns? > - Client: to be hooked up with ubuntu-download-manager and > client-side purchasing bits. > > Questions to start the conversation might be: > - Who'd be willing to help spec this? > - How much work do we expect this to be? > - Where will the lion share of work happen? > - Who will own this sub-project?
When I asked Pat last time he said we need it for OLS.. which is usually a placeholder for essential items for shipping a real phone, rather than just ship a distro/platform. I think it needs to be a cross effort of security, foundations and OLS again and should be squeezed into the same effort that will deal with general payments and we should have code etc. at alpha/demo state by 13.10 I believe. > > Thanks in advance. > > Have a great day, > Daniel > > -- > Get involved in Ubuntu development! developer.ubuntu.com/packaging > Follow @ubuntudev on identi.ca/twitter.com/facebook.com/G+ -- Mailing list: https://launchpad.net/~ubuntu-appstore-developers Post to : [email protected] Unsubscribe : https://launchpad.net/~ubuntu-appstore-developers More help : https://help.launchpad.net/ListHelp

