Hi Pat, Yes the majority of mainstream phone and tablet apps that also maintain a service use their own runtime logic and methods for additional content. In app payments are much higher priority than additional content downloads and app store / installer logic that the developer and we must maintain together for a small subset that can't setup that infrastructure themselves.
David On Sun, Jul 28, 2013 at 4:45 PM, Pat McGowan <[email protected]>wrote: > On 07/26/2013 03:03 PM, Alexander Sack wrote: > > On Fri, Jul 26, 2013 at 4:23 PM, Daniel Holbach > > <[email protected]> wrote: > >> Hello everybody, > >> > >> since the beginning of this project there was discussion about > >> supporting the notion of downloadable content. > >> > >> This would for example be relevant in a game where you can download (and > >> potentially buy) new maps, new levels or buy extra content for other > apps. > >> > >> As this feels like a bigger project right now, it might be good to > >> define its priority first. Alexander, Pat: can you share any information > >> about this? > >> > >> Dependencies of the project would be: > >> - Pre-dependency: purchasing functionality. > >> - App store: app authors will want to upload the content > >> there, associate an app with the content. Have > >> billing work through the app store. > >> - SDK/Platform API: it'd be good if there was a standard way to > >> handle downloadable content. > >> - Security: do we have any security concerns? > >> - Client: to be hooked up with ubuntu-download-manager and > >> client-side purchasing bits. > >> > >> Questions to start the conversation might be: > >> - Who'd be willing to help spec this? > >> - How much work do we expect this to be? > >> - Where will the lion share of work happen? > >> - Who will own this sub-project? > > When I asked Pat last time he said we need it for OLS.. which is > > usually a placeholder for essential items for shipping a real phone, > > rather than just ship a distro/platform. > > > > I think it needs to be a cross effort of security, foundations and OLS > > again and should be squeezed into the same effort that will deal with > > general payments and we should have code etc. at alpha/demo state by > > 13.10 I believe. > So far we have deferred this and viewed it as a slightly lower priority. > My understanding is that many apps have their own methods for getting > additional in-app content. We had not yet considered any work on this > prior to Oct. > > CC David for his inputs. > > Pat > >> Thanks in advance. > >> > >> Have a great day, > >> Daniel > >> > >> -- > >> Get involved in Ubuntu development! developer.ubuntu.com/packaging > >> Follow @ubuntudev on identi.ca/twitter.com/facebook.com/G+ > >
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