Who wrote: >> Dude you are just spinning your wheels, because I don't understand how >> nything up to this point can be called brilliant. I don't claim to know what >> to implement to get this project back on its feet. But the fact is that we >> are more then two months into a six month release cycle without anything to >> show for it. >> >> > > Can I point you to > https://wiki.ubuntu.com/Artwork/Incoming/Hardy/Alternate/ThemeTeams as > a potential solution > > Why is it good? Because if we are developing additional themes in > teams we don't have to wait for official acceptance/say to do things. > Making a community theme is very rewarding (seeing people running it > that you don't even know!) and it seems the best way that this team > can have an impact on the style of the desktops Ubuntu users look at. > The default artwork needs to serve specific purposes that sabdfl has > in mind, so he has to be able to exert control over that - but if we > do community themes, we can just make them rock. >
Absolutely! :) > Ubuntu has a process for making new packages available to users. There > is no reason we, as a team, can't follow that and have our artwork > included in universe (or eventually in main, perhaps?) :) Being > default, well, that's a different story Main vs. Universe means nothing. Blubuntu and UbuntuStudio-look both live in Universe. There's no reason (other than lack of a packager) community developed themes can't get in universe. I'd be happy to help anyone with questions on how to do this as I've had to do it for Ubuntu Studio. -Cory \m/ -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art