After a generally irritating few days, I found a solution that works for me.  I 
left pulseaudio for a bit and I still had great sound- the problem was my 
laptop's spinning volume control was inoperative.  I would have to open a gizmo 
in my task bar to control the volume.  So, back to pulseaudio today, and all my 
controls are back.  But of course, Wesnoth and other sdl-type games would run 
the CPU to 100% usage and crash Wesnoth once again at some random time.  BUT- I 
found if I opened Wesnoth with the sound disabled (all 4 buttons checked OFF in 
Wesnoth Preferences- Sound Effects, Music, Turn Bell and User Interface 
Sounds), loaded the scenario I wanted to play, and THEN went back to 
Preferences>Sound and enabled all 4 sound buttons, my CPU usage was very low- 
and most importantly, stayed low, and did not crash me once all night.  Not the 
perfect answer, but until this SDL/Pulse Audio issue is resolved...  I'm happy! 
 I hope this helps some fellow Wesnoth addict out there.  :)
Game On!  (and protect your flanks)

-- 
wesnoth no sound, high cpu usage, can't quit without freezing the application
https://bugs.launchpad.net/bugs/442535
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